pub struct AntiFirstFail<Var, TieBreaking> { /* private fields */ }Expand description
A VariableSelector which selects the variable with the largest domain (based on the
lower-bound and upper-bound, disregarding holes).
Uses a TieBreaker to break ties, the default is the InOrderTieBreaker but it is
possible to construct the variable selector with a custom TieBreaker by
using the method AntiFirstFail::with_tie_breaker.
Implementations§
source§impl<Var: Clone + 'static> AntiFirstFail<Var, InOrderTieBreaker<Var, i32>>
impl<Var: Clone + 'static> AntiFirstFail<Var, InOrderTieBreaker<Var, i32>>
source§impl<Var: Clone + 'static, TieBreaking: TieBreaker<Var, i32>> AntiFirstFail<Var, TieBreaking>
impl<Var: Clone + 'static, TieBreaking: TieBreaker<Var, i32>> AntiFirstFail<Var, TieBreaking>
pub fn with_tie_breaker(variables: &[Var], tie_breaker: TieBreaking) -> Self
Trait Implementations§
source§impl<Var, TieBreaking> Debug for AntiFirstFail<Var, TieBreaking>
impl<Var, TieBreaking> Debug for AntiFirstFail<Var, TieBreaking>
source§impl<TieBreaking: TieBreaker<DomainId, i32>> VariableSelector<DomainId> for AntiFirstFail<DomainId, TieBreaking>
impl<TieBreaking: TieBreaker<DomainId, i32>> VariableSelector<DomainId> for AntiFirstFail<DomainId, TieBreaking>
source§fn select_variable(
&mut self,
context: &SelectionContext<'_>,
) -> Option<DomainId>
fn select_variable( &mut self, context: &SelectionContext<'_>, ) -> Option<DomainId>
Determines which variable to select next if there are any left to branch on.
Should only return
None when all variables which have been passed to the
VariableSelector have been assigned. Otherwise it should return the variable to
branch on next.source§fn on_conflict(&mut self)
fn on_conflict(&mut self)
A function which is called after a conflict has been found and processed but (currently)
does not provide any additional information.
source§fn on_unassign_literal(&mut self, _literal: Literal)
fn on_unassign_literal(&mut self, _literal: Literal)
source§fn on_unassign_integer(&mut self, _variable: DomainId, _value: i32)
fn on_unassign_integer(&mut self, _variable: DomainId, _value: i32)
source§fn on_appearance_in_conflict_literal(&mut self, _literal: Literal)
fn on_appearance_in_conflict_literal(&mut self, _literal: Literal)
A function which is called when a
Literal appears in a conflict during conflict
analysis.source§fn on_appearance_in_conflict_integer(&mut self, _variable: DomainId)
fn on_appearance_in_conflict_integer(&mut self, _variable: DomainId)
A function which is called when a variable appears in a conflict during conflict analysis.
source§fn is_restart_pointless(&mut self) -> bool
fn is_restart_pointless(&mut self) -> bool
This method returns whether a restart is currently pointless for the
VariableSelector. Read moreAuto Trait Implementations§
impl<Var, TieBreaking> Freeze for AntiFirstFail<Var, TieBreaking>where
TieBreaking: Freeze,
impl<Var, TieBreaking> RefUnwindSafe for AntiFirstFail<Var, TieBreaking>where
TieBreaking: RefUnwindSafe,
Var: RefUnwindSafe,
impl<Var, TieBreaking> Send for AntiFirstFail<Var, TieBreaking>
impl<Var, TieBreaking> Sync for AntiFirstFail<Var, TieBreaking>
impl<Var, TieBreaking> Unpin for AntiFirstFail<Var, TieBreaking>
impl<Var, TieBreaking> UnwindSafe for AntiFirstFail<Var, TieBreaking>where
TieBreaking: UnwindSafe,
Var: UnwindSafe,
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more