Enum16

Enum Enum16 

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pub enum Enum16<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P> {
Show 16 variants A(A), B(B), C(C), D(D), E(E), F(F), G(G), H(H), I(I), J(J), K(K), L(L), M(M), N(N), O(O), P(P),
}
Expand description

An unpacked version of Union8.

Variants§

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A(A)

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B(B)

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C(C)

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D(D)

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E(E)

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F(F)

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G(G)

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H(H)

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I(I)

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J(J)

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K(K)

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L(L)

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M(M)

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N(N)

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O(O)

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P(P)

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impl<A: ErasablePtr, B: ErasablePtr, C: ErasablePtr, D: ErasablePtr, E: ErasablePtr, F: ErasablePtr, G: ErasablePtr, H: ErasablePtr, I: ErasablePtr, J: ErasablePtr, K: ErasablePtr, L: ErasablePtr, M: ErasablePtr, N: ErasablePtr, O: ErasablePtr, P: ErasablePtr> Enum16<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P>

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pub fn pack( self, builder: Builder16<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P>, ) -> Union16<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P>

Pack this loose enum into a pointer union.

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pub fn try_pack( self, ) -> Result<Union16<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P>, Self>

Pack this loose enum into a pointer union.

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pub unsafe fn pack_unchecked( self, ) -> Union16<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P>

Pack this loose enum into a pointer union.

§Safety

The pointer packed must be properly aligned. Note that only the actually packed pointer is restricted, not any other pointer type involved in this definition.

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impl<A: Clone, B: Clone, C: Clone, D: Clone, E: Clone, F: Clone, G: Clone, H: Clone, I: Clone, J: Clone, K: Clone, L: Clone, M: Clone, N: Clone, O: Clone, P: Clone> Clone for Enum16<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P>

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fn clone(&self) -> Enum16<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P>

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<A: Debug, B: Debug, C: Debug, D: Debug, E: Debug, F: Debug, G: Debug, H: Debug, I: Debug, J: Debug, K: Debug, L: Debug, M: Debug, N: Debug, O: Debug, P: Debug> Debug for Enum16<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<A: Hash, B: Hash, C: Hash, D: Hash, E: Hash, F: Hash, G: Hash, H: Hash, I: Hash, J: Hash, K: Hash, L: Hash, M: Hash, N: Hash, O: Hash, P: Hash> Hash for Enum16<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P>

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl<A: PartialEq, B: PartialEq, C: PartialEq, D: PartialEq, E: PartialEq, F: PartialEq, G: PartialEq, H: PartialEq, I: PartialEq, J: PartialEq, K: PartialEq, L: PartialEq, M: PartialEq, N: PartialEq, O: PartialEq, P: PartialEq> PartialEq for Enum16<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P>

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fn eq( &self, other: &Enum16<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P>, ) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<A: Copy, B: Copy, C: Copy, D: Copy, E: Copy, F: Copy, G: Copy, H: Copy, I: Copy, J: Copy, K: Copy, L: Copy, M: Copy, N: Copy, O: Copy, P: Copy> Copy for Enum16<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P>

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impl<A: Eq, B: Eq, C: Eq, D: Eq, E: Eq, F: Eq, G: Eq, H: Eq, I: Eq, J: Eq, K: Eq, L: Eq, M: Eq, N: Eq, O: Eq, P: Eq> Eq for Enum16<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P>

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impl<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P> StructuralPartialEq for Enum16<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P>

Auto Trait Implementations§

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impl<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P> Freeze for Enum16<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P>
where A: Freeze, B: Freeze, C: Freeze, D: Freeze, E: Freeze, F: Freeze, G: Freeze, H: Freeze, I: Freeze, J: Freeze, K: Freeze, L: Freeze, M: Freeze, N: Freeze, O: Freeze, P: Freeze,

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impl<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P> RefUnwindSafe for Enum16<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P>

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impl<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P> Send for Enum16<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P>
where A: Send, B: Send, C: Send, D: Send, E: Send, F: Send, G: Send, H: Send, I: Send, J: Send, K: Send, L: Send, M: Send, N: Send, O: Send, P: Send,

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impl<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P> Sync for Enum16<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P>
where A: Sync, B: Sync, C: Sync, D: Sync, E: Sync, F: Sync, G: Sync, H: Sync, I: Sync, J: Sync, K: Sync, L: Sync, M: Sync, N: Sync, O: Sync, P: Sync,

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impl<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P> Unpin for Enum16<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P>
where A: Unpin, B: Unpin, C: Unpin, D: Unpin, E: Unpin, F: Unpin, G: Unpin, H: Unpin, I: Unpin, J: Unpin, K: Unpin, L: Unpin, M: Unpin, N: Unpin, O: Unpin, P: Unpin,

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impl<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P> UnwindSafe for Enum16<A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P>

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> Erasable for T

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const ACK_1_1_0: bool = true

Whether this implementor has acknowledged the 1.1.0 update to unerase’s documented implementation requirements. Read more
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unsafe fn unerase(this: NonNull<Erased>) -> NonNull<T>

Unerase this erased pointer. Read more
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fn erase(this: NonNull<Self>) -> NonNull<Erased>

Turn this erasable pointer into an erased pointer. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.