pub struct PlayerData {
pub player_id: String,
pub player_name: String,
pub presence_state: String,
pub presence_info: String,
}Fields§
§player_id: String§player_name: String§presence_state: String§presence_info: StringTrait Implementations§
Source§impl Clone for PlayerData
impl Clone for PlayerData
Source§fn clone(&self) -> PlayerData
fn clone(&self) -> PlayerData
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for PlayerData
impl Debug for PlayerData
Source§impl<'de> Deserialize<'de> for PlayerData
impl<'de> Deserialize<'de> for PlayerData
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
impl Eq for PlayerData
Source§impl PartialEq for PlayerData
impl PartialEq for PlayerData
Source§fn eq(&self, other: &PlayerData) -> bool
fn eq(&self, other: &PlayerData) -> bool
Tests for
self and other values to be equal, and is used by ==.impl StructuralPartialEq for PlayerData
Auto Trait Implementations§
impl Freeze for PlayerData
impl RefUnwindSafe for PlayerData
impl Send for PlayerData
impl Sync for PlayerData
impl Unpin for PlayerData
impl UnsafeUnpin for PlayerData
impl UnwindSafe for PlayerData
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more