pub enum PlayerPlatform {
Epic,
Steam,
PlayStation,
Xbox,
Nintendo,
}Variants§
Trait Implementations§
Source§impl Clone for PlayerPlatform
impl Clone for PlayerPlatform
Source§fn clone(&self) -> PlayerPlatform
fn clone(&self) -> PlayerPlatform
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for PlayerPlatform
impl Debug for PlayerPlatform
Source§impl<'de> Deserialize<'de> for PlayerPlatform
impl<'de> Deserialize<'de> for PlayerPlatform
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
impl Eq for PlayerPlatform
Source§impl PartialEq for PlayerPlatform
impl PartialEq for PlayerPlatform
Source§fn eq(&self, other: &PlayerPlatform) -> bool
fn eq(&self, other: &PlayerPlatform) -> bool
Tests for
self and other values to be equal, and is used by ==.Source§impl Serialize for PlayerPlatform
impl Serialize for PlayerPlatform
impl StructuralPartialEq for PlayerPlatform
Auto Trait Implementations§
impl Freeze for PlayerPlatform
impl RefUnwindSafe for PlayerPlatform
impl Send for PlayerPlatform
impl Sync for PlayerPlatform
impl Unpin for PlayerPlatform
impl UnsafeUnpin for PlayerPlatform
impl UnwindSafe for PlayerPlatform
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more