pub struct PlayerSkill {
pub playlist: i64,
pub mu: f64,
pub sigma: f64,
pub tier: i64,
pub division: i64,
pub mmr: f64,
pub win_streak: i64,
pub matches_played: i64,
pub placement_matches_played: i64,
}Expand description
Current skill snapshot for a single playlist from Skills/GetPlayersSkills.
Mu/Sigma/Tier/Division mirror the match-history values, but this also
reports cumulative counters (WinStreak, MatchesPlayed,
PlacementMatchesPlayed) and PsyNet’s own MMR field. These are
point-in-time as of the request, not tied to any particular match.
Fields§
§playlist: i64§mu: f64§sigma: f64§tier: i64§division: i64§mmr: f64§win_streak: i64§matches_played: i64§placement_matches_played: i64Trait Implementations§
Source§impl Clone for PlayerSkill
impl Clone for PlayerSkill
Source§fn clone(&self) -> PlayerSkill
fn clone(&self) -> PlayerSkill
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for PlayerSkill
impl Debug for PlayerSkill
Source§impl Default for PlayerSkill
impl Default for PlayerSkill
Source§fn default() -> PlayerSkill
fn default() -> PlayerSkill
Returns the “default value” for a type. Read more
Source§impl<'de> Deserialize<'de> for PlayerSkillwhere
PlayerSkill: Default,
impl<'de> Deserialize<'de> for PlayerSkillwhere
PlayerSkill: Default,
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl PartialEq for PlayerSkill
impl PartialEq for PlayerSkill
Source§fn eq(&self, other: &PlayerSkill) -> bool
fn eq(&self, other: &PlayerSkill) -> bool
Tests for
self and other values to be equal, and is used by ==.impl StructuralPartialEq for PlayerSkill
Auto Trait Implementations§
impl Freeze for PlayerSkill
impl RefUnwindSafe for PlayerSkill
impl Send for PlayerSkill
impl Sync for PlayerSkill
impl Unpin for PlayerSkill
impl UnsafeUnpin for PlayerSkill
impl UnwindSafe for PlayerSkill
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more