Struct Brain

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pub struct Brain { /* private fields */ }

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impl Brain

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pub fn new() -> Self

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pub fn duplicate(&self) -> Self

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pub fn merge(&self, other: &Self) -> Self

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pub fn id(&self) -> BrainID

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pub fn get_neurons(&self) -> Vec<NeuronID>

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pub fn get_sensors(&self) -> Vec<SensorID>

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pub fn get_effectors(&self) -> Vec<EffectorID>

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pub fn synapses_count(&self) -> usize

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pub fn get_impulses_count(&self) -> usize

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pub fn get_impulses_potential(&self) -> Scalar

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pub fn get_neurons_potential(&self) -> Scalar

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pub fn get_potential(&self) -> Scalar

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pub fn clear(&mut self)

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pub fn config(&self) -> &Config

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pub fn config_mut(&mut self) -> &mut Config

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pub fn set_config(&mut self, config: Config)

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pub fn neuron(&self, id: NeuronID) -> Option<&Neuron>

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pub fn neuron_mut(&mut self, id: NeuronID) -> Option<&mut Neuron>

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pub fn neurons(&self) -> &[Neuron]

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pub fn are_neurons_connected(&self, from: NeuronID, to: NeuronID) -> bool

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pub fn does_neuron_has_connections(&self, id: NeuronID) -> bool

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pub fn get_neuron_connections_count(&self, id: NeuronID) -> (usize, usize)

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pub fn get_neuron_connections( &self, id: NeuronID, ) -> (Vec<NeuronID>, Vec<NeuronID>)

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pub fn create_sensor(&mut self, target: NeuronID) -> Result<SensorID>

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pub fn kill_sensor(&mut self, id: SensorID) -> Result<()>

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pub fn sensor_trigger_impulse( &mut self, id: SensorID, potential: Scalar, ) -> Result<()>

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pub fn create_effector(&mut self, source: NeuronID) -> Result<EffectorID>

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pub fn kill_effector(&mut self, id: EffectorID) -> Result<()>

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pub fn effector_potential_release(&mut self, id: EffectorID) -> Result<Scalar>

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pub fn create_neuron(&mut self, position: Position) -> NeuronID

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pub fn kill_neuron(&mut self, id: NeuronID) -> Result<()>

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pub fn bind_neurons( &mut self, from: NeuronID, to: NeuronID, ) -> Result<Option<Scalar>>

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pub fn unbind_neurons(&mut self, from: NeuronID, to: NeuronID) -> Result<bool>

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pub fn kill_impulses(&mut self)

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pub fn process(&mut self, delta_time: Scalar) -> Result<()>

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pub fn build_activity_map_default(&self) -> BrainActivityMap

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pub fn build_activity_map(&self, flags: usize) -> BrainActivityMap

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pub fn build_activity_stats(&self) -> BrainActivityStats

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pub fn ignite_random_synapses(&mut self, count: usize, potential: Range<Scalar>)

Trait Implementations§

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impl Clone for Brain

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fn clone(&self) -> Brain

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Brain

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for Brain

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fn default() -> Brain

Returns the “default value” for a type. Read more
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impl<'de> Deserialize<'de> for Brain

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl PartialEq for Brain

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fn eq(&self, other: &Brain) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Serialize for Brain

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl StructuralPartialEq for Brain

Auto Trait Implementations§

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impl Freeze for Brain

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impl RefUnwindSafe for Brain

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impl Send for Brain

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impl Sync for Brain

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impl Unpin for Brain

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impl UnwindSafe for Brain

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,