[][src]Struct pspsdk_sys::sdk::SceKernelLoadExecVSHParam

#[repr(C)]pub struct SceKernelLoadExecVSHParam {
    pub size: SceSize,
    pub args: SceSize,
    pub argp: *mut c_void,
    pub key: *const c_char,
    pub vshmain_args_size: u32,
    pub vshmain_args: *mut c_void,
    pub configfile: *mut c_char,
    pub unk4: u32,
    pub unk5: u32,
}

Structure for LoadExecVSH* functions

Fields

size: SceSize

Size of the structure in bytes

args: SceSize

Size of the arguments string

argp: *mut c_void

Pointer to the arguments strings

key: *const c_char

The key, usually "game", "updater" or "vsh"

vshmain_args_size: u32

The size of the vshmain arguments

vshmain_args: *mut c_void

vshmain arguments that will be passed to vshmain after the program has exited

configfile: *mut c_char

"/kd/pspbtcnf_game.txt" or "/kd/pspbtcnf.txt" if not supplied (max. 256 chars)

unk4: u32

An unknown string (max. 256 chars) probably used in 2nd stage of loadexec

unk5: u32

unknown flag default value = 0x10000

Trait Implementations

impl Clone for SceKernelLoadExecVSHParam[src]

impl Copy for SceKernelLoadExecVSHParam[src]

impl Debug for SceKernelLoadExecVSHParam[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.