Struct psp::sys::UtilityGameSharingParams

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#[repr(C)]
pub struct UtilityGameSharingParams {
Show 13 fields pub base: UtilityDialogCommon, pub unknown1: i32, pub unknown2: i32, pub name: [u8; 8], pub unknown3: i32, pub unknown4: i32, pub unknown5: i32, pub result: i32, pub filepath: *mut u8, pub mode: UtilityGameSharingMode, pub datatype: UtilityGameSharingDataType, pub data: *mut c_void, pub datasize: u32,
}
Expand description

Structure to hold the parameters for Game Sharing

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§base: UtilityDialogCommon§unknown1: i32

Set to 0

§unknown2: i32

Set to 0

§name: [u8; 8]§unknown3: i32

Set to 0

§unknown4: i32

Set to 0

§unknown5: i32

Set to 0

§result: i32

Return value

§filepath: *mut u8

File path if UtilityGameSharingDataType::File specified

§mode: UtilityGameSharingMode

Send mode. One of UtilityGameSharingMode

§datatype: UtilityGameSharingDataType

Data type. One of UtilityGameSharingDataType

§data: *mut c_void

Pointer to the EBOOT data in memory

§datasize: u32

Size of the EBOOT data in memory

Trait Implementations§

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impl Clone for UtilityGameSharingParams

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fn clone(&self) -> UtilityGameSharingParams

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for UtilityGameSharingParams

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Copy for UtilityGameSharingParams

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.