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DocumentMutator

Struct DocumentMutator 

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pub struct DocumentMutator<'doc> {
    pub doc: &'doc mut BaseDocument,
    /* private fields */
}

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§doc: &'doc mut BaseDocument

Document is public as an escape hatch, but users of this API should ideally avoid using it and prefer exposing additional functionality in DocumentMutator.

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impl DocumentMutator<'_>

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pub fn new<'doc>(doc: &'doc mut BaseDocument) -> DocumentMutator<'doc>

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pub fn node_has_parent(&self, node_id: NodeId) -> bool

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pub fn previous_sibling_id(&self, node_id: NodeId) -> Option<NodeId>

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pub fn next_sibling_id(&self, node_id: NodeId) -> Option<NodeId>

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pub fn parent_id(&self, node_id: NodeId) -> Option<NodeId>

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pub fn last_child_id(&self, node_id: NodeId) -> Option<NodeId>

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pub fn child_ids(&self, node_id: NodeId) -> ThinVec<NodeId>

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pub fn element_name(&self, node_id: NodeId) -> Option<&QualName>

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pub fn node_at_path(&self, start_node_id: NodeId, path: &[u8]) -> NodeId

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pub fn create_comment_node(&mut self, contents: &str) -> NodeId

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pub fn create_text_node(&mut self, text: &str) -> NodeId

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pub fn create_document_fragment(&mut self) -> NodeId

A DocumentFragment: a parentless container that never appears in a box tree and whose children are what gets inserted when it is.

jQuery builds one during initialisation, so without this the library throws before it defines jQuery and every page depending on it loses its scripting. Eight sites in a hundred-site corpus failed that way, and they reported it as jQuery is not defined — the missing method itself says only not a callable function, which names nothing.

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pub fn create_html_document(&mut self, title: &str) -> NodeId

A detached HTML document: html > head > title, and body.

This backs document.implementation.createHTMLDocument, which jQuery calls during initialisation to decide whether it can parse markup through a second document. Reading createHTMLDocument off an absent implementation threw before jQuery had assigned itself to window, so every site depending on it reported jQuery is not defined – a global that was never missing.

The node lives in this document’s arena but is attached to nothing, so it never lays out or paints. That is what makes it cheap: no second BaseDocument, no second style engine, no second arena.

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pub fn create_element( &mut self, name: QualName, attrs: Vec<Attribute>, ) -> NodeId

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pub fn deep_clone_node(&mut self, node_id: NodeId) -> NodeId

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pub fn set_node_text(&mut self, node_id: NodeId, value: &str)

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pub fn append_text_to_node( &mut self, node_id: NodeId, text: &str, ) -> Result<(), AppendTextErr>

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pub fn add_attrs_if_missing(&mut self, node_id: NodeId, attrs: Vec<Attribute>)

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pub fn set_attribute(&mut self, node_id: NodeId, name: QualName, value: &str)

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pub fn clear_attribute(&mut self, node_id: NodeId, name: QualName)

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pub fn set_style_property(&mut self, node_id: NodeId, name: &str, value: &str)

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pub fn remove_style_property(&mut self, node_id: NodeId, name: &str)

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pub fn set_sub_document( &mut self, node_id: NodeId, sub_document: Box<dyn Document>, )

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pub fn remove_sub_document(&mut self, node_id: NodeId)

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pub fn set_custom_widget(&mut self, node_id: NodeId, widget: Box<dyn Widget>)

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pub fn remove_custom_widget(&mut self, node_id: NodeId)

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pub fn remove_node(&mut self, node_id: NodeId)

Remove the node from its parent but don’t drop it.

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pub fn remove_and_drop_node(&mut self, node_id: NodeId) -> Option<Node>

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pub fn remove_and_drop_node_with( &mut self, node_id: NodeId, on_drop: &mut dyn FnMut(NodeId), ) -> Option<Node>

Like Self::remove_and_drop_node, but calls on_drop with the id of every dropped node (the node itself and all of its descendants).

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pub fn remove_and_drop_all_children(&mut self, node_id: NodeId)

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pub fn remove_node_if_unparented(&mut self, node_id: NodeId)

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pub fn remove_node_if_unparented_with( &mut self, node_id: NodeId, on_drop: &mut dyn FnMut(NodeId), )

Like Self::remove_node_if_unparented, but calls on_drop with the id of every dropped node (the node itself and all of its descendants).

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pub fn append_children(&mut self, parent_id: NodeId, child_ids: &[NodeId])

Remove all of the children from old_parent_id and append them to new_parent_id

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pub fn insert_nodes_before( &mut self, anchor_node_id: NodeId, new_node_ids: &[NodeId], )

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pub fn insert_nodes_after( &mut self, anchor_node_id: NodeId, new_node_ids: &[NodeId], )

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pub fn reparent_children( &mut self, old_parent_id: NodeId, new_parent_id: NodeId, )

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pub fn replace_node_with( &mut self, anchor_node_id: NodeId, new_node_ids: &[NodeId], )

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impl<'doc> DocumentMutator<'doc>

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pub fn flush(&mut self)

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pub fn set_inner_html(&mut self, node_id: NodeId, html: &str)

Trait Implementations§

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impl Drop for DocumentMutator<'_>

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fn drop(&mut self)

Executes the destructor for this type. Read more
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fn pin_drop(self: Pin<&mut Self>)

🔬This is a nightly-only experimental API. (pin_ergonomics)
Execute the destructor for this type, but different to Drop::drop, it requires self to be pinned. Read more

Auto Trait Implementations§

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impl<'doc> !RefUnwindSafe for DocumentMutator<'doc>

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impl<'doc> !Send for DocumentMutator<'doc>

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impl<'doc> !Sync for DocumentMutator<'doc>

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impl<'doc> !UnwindSafe for DocumentMutator<'doc>

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impl<'doc> Freeze for DocumentMutator<'doc>

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impl<'doc> Unpin for DocumentMutator<'doc>

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impl<'doc> UnsafeUnpin for DocumentMutator<'doc>

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> ErasedDestructor for T
where T: 'static,

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> MaybeBoxed<Box<T>> for T

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fn maybe_boxed(self) -> Box<T>

Convert
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impl<T> MaybeBoxed<T> for T

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fn maybe_boxed(self) -> T

Convert
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impl<T> Pointable for T

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const ALIGN: usize

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = !

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, !>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.