pub struct Menu<T>where
T: Copy,{
pub entries: Vec<MenuEntry<T>, Global>,
pub size: Size,
pub selected_info: TextInfo,
pub normal_info: TextInfo,
}
Expand description
A list of MenuEntry
s, in the order they appear when rendered,
with a description of how the text of the selected and normal
(ie. not selected) entries should be rendered.
Menu
s (MenuEntry
s rather) own their value, and remain in
scope after a value has been chosen (by running the menu).
A copy of a MenuEntry
’s value is returned by MenuRunner::run_menu
.
Note that a Menu
doesn’t contain information about the current
selection. When a Menu
is rendered, all its entries use
normal_info
when rendering. To combine a Menu
with selection
state, use a MenuInstance
.
Fields
entries: Vec<MenuEntry<T>, Global>
size: Size
selected_info: TextInfo
normal_info: TextInfo
Implementations
Trait Implementations
Auto Trait Implementations
impl<T> RefUnwindSafe for Menu<T>where
T: RefUnwindSafe,
impl<T> Send for Menu<T>where
T: Send,
impl<T> Sync for Menu<T>where
T: Sync,
impl<T> Unpin for Menu<T>where
T: Unpin,
impl<T> UnwindSafe for Menu<T>where
T: UnwindSafe,
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more