pub struct ConnectionPool<Connector: ClientConnector> { /* private fields */ }
Expand description
A connection pool for protosocket rpc clients.
Protosocket-rpc connections are shared and multiplexed, so this vends cloned handles.
You can hold onto a handle from the pool for as long as you want. There is a small
synchronization cost to getting a handle from a pool, so caching is a good idea - but
if you want to load balance a lot, you can just make a pool with as many “slots” as you
want to dilute any contention on connection state locks. The locks are typically held for
the time it takes to clone an Arc
, so it’s usually nanosecond-scale synchronization,
per connection. So if you have several connections, you’ll rarely contend.
Implementations§
Source§impl<Connector: ClientConnector> ConnectionPool<Connector>
impl<Connector: ClientConnector> ConnectionPool<Connector>
Trait Implementations§
Auto Trait Implementations§
impl<Connector> Freeze for ConnectionPool<Connector>where
Connector: Freeze,
impl<Connector> RefUnwindSafe for ConnectionPool<Connector>where
Connector: RefUnwindSafe,
impl<Connector> Send for ConnectionPool<Connector>where
Connector: Send,
impl<Connector> Sync for ConnectionPool<Connector>where
Connector: Sync,
impl<Connector> Unpin for ConnectionPool<Connector>where
Connector: Unpin,
impl<Connector> UnwindSafe for ConnectionPool<Connector>where
Connector: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more