pub struct TweakSettings {
pub gamemode: Option<bool>,
pub mangohud: Option<bool>,
}Fields§
§gamemode: Option<bool>§mangohud: Option<bool>Trait Implementations§
Source§impl Clone for TweakSettings
impl Clone for TweakSettings
Source§impl Debug for TweakSettings
impl Debug for TweakSettings
Source§impl<'de> Deserialize<'de> for TweakSettings
impl<'de> Deserialize<'de> for TweakSettings
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl PartialEq for TweakSettings
impl PartialEq for TweakSettings
Source§impl Serialize for TweakSettings
impl Serialize for TweakSettings
impl StructuralPartialEq for TweakSettings
Auto Trait Implementations§
impl Freeze for TweakSettings
impl RefUnwindSafe for TweakSettings
impl Send for TweakSettings
impl Sync for TweakSettings
impl Unpin for TweakSettings
impl UnwindSafe for TweakSettings
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more