SteamRoot

Struct SteamRoot 

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pub struct SteamRoot { /* private fields */ }
Expand description

An existing steamroot folder with steamapps and steamruntime

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impl SteamRoot

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pub fn get_root(&self) -> PathBuf

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pub fn get_steamapps_folder(&self) -> PathBuf

The steamapps folder in the root directory of steam

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pub fn get_install_library(&self, game_id: u32) -> Option<SteamLibrary>

Returns the library in which the game is installed. The game prefix data might be elsewhere (like with the Steamdeck SD-card libraries store compatdata still in the steamroot).

This is based on the libraryfolder.vdf file, which steam updates infrequently, meaning if you just moved the game it will still be noted with it’s old location (so this value is unfortunatly not that reliable)

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pub fn get_prefix(&self, game_id: u32) -> Option<ProtonPrefix>

Attempts to find the prefix for a given game via it’s game id

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pub fn get_libraries(&self) -> Vec<SteamLibrary>

Returns you all libraries part of this steamroot This function always returns at least 1 result, that being the root library

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pub fn read_library_folders_vdf_file(&self) -> Option<VdfStruct>

Reads the libraryfolders file for this streamroot, returning on success the contained “libraryfolders” struct (so you can directly access the libraries).

This is in contrast to calling parse_vdf_file manually, which would give you the root object that contains this struct under said key (so this function here saves you one step).

Trait Implementations§

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impl Clone for SteamRoot

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fn clone(&self) -> SteamRoot

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for SteamRoot

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.