pub struct RoomSyncState {
pub room_id: Vec<u8>,
pub senders: Vec<SenderSyncState>,
}Fields§
§room_id: Vec<u8>§senders: Vec<SenderSyncState>Trait Implementations§
Source§impl Clone for RoomSyncState
impl Clone for RoomSyncState
Source§fn clone(&self) -> RoomSyncState
fn clone(&self) -> RoomSyncState
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for RoomSyncState
impl Debug for RoomSyncState
Source§impl PartialEq for RoomSyncState
impl PartialEq for RoomSyncState
impl Eq for RoomSyncState
impl StructuralPartialEq for RoomSyncState
Auto Trait Implementations§
impl Freeze for RoomSyncState
impl RefUnwindSafe for RoomSyncState
impl Send for RoomSyncState
impl Sync for RoomSyncState
impl Unpin for RoomSyncState
impl UnsafeUnpin for RoomSyncState
impl UnwindSafe for RoomSyncState
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more