Struct Fields

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pub struct Fields<F> { /* private fields */ }
Expand description

Decoder and encoder for multiple fields.

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impl<F> Fields<F>

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pub fn new(fields: F) -> Self

Makes a new Fields instance.

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impl<F: Debug> Debug for Fields<F>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Decode for Fields<()>

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type Item = ()

The type of items to be decoded.
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fn decode(&mut self, _buf: &[u8], _eos: Eos) -> Result<usize>

Consumes the given buffer (a part of a byte sequence), and proceeds the decoding process. Read more
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fn finish_decoding(&mut self) -> Result<Self::Item>

Finishes the current decoding process and returns the decoded item. Read more
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fn is_idle(&self) -> bool

Returns true if there are no items to be decoded by the decoder at the next invocation of decode method, otherwise false. Read more
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fn requiring_bytes(&self) -> ByteCount

Returns the lower bound of the number of bytes needed to decode the next item. Read more
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impl<A> Decode for Fields<(A,)>
where A: FieldDecode,

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type Item = (<A as Decode>::Item,)

The type of items to be decoded.
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fn decode(&mut self, buf: &[u8], eos: Eos) -> Result<usize>

Consumes the given buffer (a part of a byte sequence), and proceeds the decoding process. Read more
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fn finish_decoding(&mut self) -> Result<Self::Item>

Finishes the current decoding process and returns the decoded item. Read more
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fn is_idle(&self) -> bool

Returns true if there are no items to be decoded by the decoder at the next invocation of decode method, otherwise false. Read more
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fn requiring_bytes(&self) -> ByteCount

Returns the lower bound of the number of bytes needed to decode the next item. Read more
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impl<A, B> Decode for Fields<(A, B)>
where A: FieldDecode, B: FieldDecode,

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type Item = (<A as Decode>::Item, <B as Decode>::Item)

The type of items to be decoded.
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fn decode(&mut self, buf: &[u8], eos: Eos) -> Result<usize>

Consumes the given buffer (a part of a byte sequence), and proceeds the decoding process. Read more
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fn finish_decoding(&mut self) -> Result<Self::Item>

Finishes the current decoding process and returns the decoded item. Read more
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fn is_idle(&self) -> bool

Returns true if there are no items to be decoded by the decoder at the next invocation of decode method, otherwise false. Read more
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fn requiring_bytes(&self) -> ByteCount

Returns the lower bound of the number of bytes needed to decode the next item. Read more
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impl<A, B, C> Decode for Fields<(A, B, C)>

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type Item = (<A as Decode>::Item, <B as Decode>::Item, <C as Decode>::Item)

The type of items to be decoded.
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fn decode(&mut self, buf: &[u8], eos: Eos) -> Result<usize>

Consumes the given buffer (a part of a byte sequence), and proceeds the decoding process. Read more
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fn finish_decoding(&mut self) -> Result<Self::Item>

Finishes the current decoding process and returns the decoded item. Read more
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fn is_idle(&self) -> bool

Returns true if there are no items to be decoded by the decoder at the next invocation of decode method, otherwise false. Read more
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fn requiring_bytes(&self) -> ByteCount

Returns the lower bound of the number of bytes needed to decode the next item. Read more
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impl<A, B, C, D> Decode for Fields<(A, B, C, D)>

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type Item = (<A as Decode>::Item, <B as Decode>::Item, <C as Decode>::Item, <D as Decode>::Item)

The type of items to be decoded.
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fn decode(&mut self, buf: &[u8], eos: Eos) -> Result<usize>

Consumes the given buffer (a part of a byte sequence), and proceeds the decoding process. Read more
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fn finish_decoding(&mut self) -> Result<Self::Item>

Finishes the current decoding process and returns the decoded item. Read more
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fn is_idle(&self) -> bool

Returns true if there are no items to be decoded by the decoder at the next invocation of decode method, otherwise false. Read more
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fn requiring_bytes(&self) -> ByteCount

Returns the lower bound of the number of bytes needed to decode the next item. Read more
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impl<A, B, C, D, E> Decode for Fields<(A, B, C, D, E)>

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type Item = (<A as Decode>::Item, <B as Decode>::Item, <C as Decode>::Item, <D as Decode>::Item, <E as Decode>::Item)

The type of items to be decoded.
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fn decode(&mut self, buf: &[u8], eos: Eos) -> Result<usize>

Consumes the given buffer (a part of a byte sequence), and proceeds the decoding process. Read more
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fn finish_decoding(&mut self) -> Result<Self::Item>

Finishes the current decoding process and returns the decoded item. Read more
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fn is_idle(&self) -> bool

Returns true if there are no items to be decoded by the decoder at the next invocation of decode method, otherwise false. Read more
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fn requiring_bytes(&self) -> ByteCount

Returns the lower bound of the number of bytes needed to decode the next item. Read more
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impl<A, B, C, D, E, F> Decode for Fields<(A, B, C, D, E, F)>

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type Item = (<A as Decode>::Item, <B as Decode>::Item, <C as Decode>::Item, <D as Decode>::Item, <E as Decode>::Item, <F as Decode>::Item)

The type of items to be decoded.
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fn decode(&mut self, buf: &[u8], eos: Eos) -> Result<usize>

Consumes the given buffer (a part of a byte sequence), and proceeds the decoding process. Read more
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fn finish_decoding(&mut self) -> Result<Self::Item>

Finishes the current decoding process and returns the decoded item. Read more
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fn is_idle(&self) -> bool

Returns true if there are no items to be decoded by the decoder at the next invocation of decode method, otherwise false. Read more
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fn requiring_bytes(&self) -> ByteCount

Returns the lower bound of the number of bytes needed to decode the next item. Read more
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impl<A, B, C, D, E, F, G> Decode for Fields<(A, B, C, D, E, F, G)>

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type Item = (<A as Decode>::Item, <B as Decode>::Item, <C as Decode>::Item, <D as Decode>::Item, <E as Decode>::Item, <F as Decode>::Item, <G as Decode>::Item)

The type of items to be decoded.
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fn decode(&mut self, buf: &[u8], eos: Eos) -> Result<usize>

Consumes the given buffer (a part of a byte sequence), and proceeds the decoding process. Read more
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fn finish_decoding(&mut self) -> Result<Self::Item>

Finishes the current decoding process and returns the decoded item. Read more
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fn is_idle(&self) -> bool

Returns true if there are no items to be decoded by the decoder at the next invocation of decode method, otherwise false. Read more
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fn requiring_bytes(&self) -> ByteCount

Returns the lower bound of the number of bytes needed to decode the next item. Read more
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impl<A, B, C, D, E, F, G, H> Decode for Fields<(A, B, C, D, E, F, G, H)>

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type Item = (<A as Decode>::Item, <B as Decode>::Item, <C as Decode>::Item, <D as Decode>::Item, <E as Decode>::Item, <F as Decode>::Item, <G as Decode>::Item, <H as Decode>::Item)

The type of items to be decoded.
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fn decode(&mut self, buf: &[u8], eos: Eos) -> Result<usize>

Consumes the given buffer (a part of a byte sequence), and proceeds the decoding process. Read more
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fn finish_decoding(&mut self) -> Result<Self::Item>

Finishes the current decoding process and returns the decoded item. Read more
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fn is_idle(&self) -> bool

Returns true if there are no items to be decoded by the decoder at the next invocation of decode method, otherwise false. Read more
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fn requiring_bytes(&self) -> ByteCount

Returns the lower bound of the number of bytes needed to decode the next item. Read more
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impl<F: Default> Default for Fields<F>

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fn default() -> Fields<F>

Returns the “default value” for a type. Read more
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impl Encode for Fields<()>

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type Item = ()

The type of items to be encoded.
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fn encode(&mut self, _buf: &mut [u8], _eos: Eos) -> Result<usize>

Encodes the items in the encoder and writes the encoded bytes to the given buffer. Read more
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fn start_encoding(&mut self, _item: Self::Item) -> Result<()>

Tries to start encoding the given item. Read more
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fn is_idle(&self) -> bool

Returns true if there are no items to be encoded in the encoder, otherwise false. Read more
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fn requiring_bytes(&self) -> ByteCount

Returns the number of bytes required to encode all the items in the encoder. Read more
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impl<A> Encode for Fields<(A,)>
where A: FieldEncode,

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type Item = (<A as Encode>::Item,)

The type of items to be encoded.
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fn encode(&mut self, buf: &mut [u8], eos: Eos) -> Result<usize>

Encodes the items in the encoder and writes the encoded bytes to the given buffer. Read more
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fn start_encoding(&mut self, item: Self::Item) -> Result<()>

Tries to start encoding the given item. Read more
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fn is_idle(&self) -> bool

Returns true if there are no items to be encoded in the encoder, otherwise false. Read more
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fn requiring_bytes(&self) -> ByteCount

Returns the number of bytes required to encode all the items in the encoder. Read more
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impl<A, B> Encode for Fields<(A, B)>
where A: FieldEncode, B: FieldEncode,

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type Item = (<A as Encode>::Item, <B as Encode>::Item)

The type of items to be encoded.
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fn encode(&mut self, buf: &mut [u8], eos: Eos) -> Result<usize>

Encodes the items in the encoder and writes the encoded bytes to the given buffer. Read more
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fn start_encoding(&mut self, item: Self::Item) -> Result<()>

Tries to start encoding the given item. Read more
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fn is_idle(&self) -> bool

Returns true if there are no items to be encoded in the encoder, otherwise false. Read more
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fn requiring_bytes(&self) -> ByteCount

Returns the number of bytes required to encode all the items in the encoder. Read more
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impl<A, B, C> Encode for Fields<(A, B, C)>

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type Item = (<A as Encode>::Item, <B as Encode>::Item, <C as Encode>::Item)

The type of items to be encoded.
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fn encode(&mut self, buf: &mut [u8], eos: Eos) -> Result<usize>

Encodes the items in the encoder and writes the encoded bytes to the given buffer. Read more
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fn start_encoding(&mut self, item: Self::Item) -> Result<()>

Tries to start encoding the given item. Read more
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fn is_idle(&self) -> bool

Returns true if there are no items to be encoded in the encoder, otherwise false. Read more
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fn requiring_bytes(&self) -> ByteCount

Returns the number of bytes required to encode all the items in the encoder. Read more
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impl<A, B, C, D> Encode for Fields<(A, B, C, D)>

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type Item = (<A as Encode>::Item, <B as Encode>::Item, <C as Encode>::Item, <D as Encode>::Item)

The type of items to be encoded.
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fn encode(&mut self, buf: &mut [u8], eos: Eos) -> Result<usize>

Encodes the items in the encoder and writes the encoded bytes to the given buffer. Read more
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fn start_encoding(&mut self, item: Self::Item) -> Result<()>

Tries to start encoding the given item. Read more
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fn is_idle(&self) -> bool

Returns true if there are no items to be encoded in the encoder, otherwise false. Read more
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fn requiring_bytes(&self) -> ByteCount

Returns the number of bytes required to encode all the items in the encoder. Read more
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impl<A, B, C, D, E> Encode for Fields<(A, B, C, D, E)>

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type Item = (<A as Encode>::Item, <B as Encode>::Item, <C as Encode>::Item, <D as Encode>::Item, <E as Encode>::Item)

The type of items to be encoded.
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fn encode(&mut self, buf: &mut [u8], eos: Eos) -> Result<usize>

Encodes the items in the encoder and writes the encoded bytes to the given buffer. Read more
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fn start_encoding(&mut self, item: Self::Item) -> Result<()>

Tries to start encoding the given item. Read more
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fn is_idle(&self) -> bool

Returns true if there are no items to be encoded in the encoder, otherwise false. Read more
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fn requiring_bytes(&self) -> ByteCount

Returns the number of bytes required to encode all the items in the encoder. Read more
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impl<A, B, C, D, E, F> Encode for Fields<(A, B, C, D, E, F)>

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type Item = (<A as Encode>::Item, <B as Encode>::Item, <C as Encode>::Item, <D as Encode>::Item, <E as Encode>::Item, <F as Encode>::Item)

The type of items to be encoded.
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fn encode(&mut self, buf: &mut [u8], eos: Eos) -> Result<usize>

Encodes the items in the encoder and writes the encoded bytes to the given buffer. Read more
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fn start_encoding(&mut self, item: Self::Item) -> Result<()>

Tries to start encoding the given item. Read more
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fn is_idle(&self) -> bool

Returns true if there are no items to be encoded in the encoder, otherwise false. Read more
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fn requiring_bytes(&self) -> ByteCount

Returns the number of bytes required to encode all the items in the encoder. Read more
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impl<A, B, C, D, E, F, G> Encode for Fields<(A, B, C, D, E, F, G)>

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type Item = (<A as Encode>::Item, <B as Encode>::Item, <C as Encode>::Item, <D as Encode>::Item, <E as Encode>::Item, <F as Encode>::Item, <G as Encode>::Item)

The type of items to be encoded.
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fn encode(&mut self, buf: &mut [u8], eos: Eos) -> Result<usize>

Encodes the items in the encoder and writes the encoded bytes to the given buffer. Read more
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fn start_encoding(&mut self, item: Self::Item) -> Result<()>

Tries to start encoding the given item. Read more
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fn is_idle(&self) -> bool

Returns true if there are no items to be encoded in the encoder, otherwise false. Read more
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fn requiring_bytes(&self) -> ByteCount

Returns the number of bytes required to encode all the items in the encoder. Read more
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impl<A, B, C, D, E, F, G, H> Encode for Fields<(A, B, C, D, E, F, G, H)>

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type Item = (<A as Encode>::Item, <B as Encode>::Item, <C as Encode>::Item, <D as Encode>::Item, <E as Encode>::Item, <F as Encode>::Item, <G as Encode>::Item, <H as Encode>::Item)

The type of items to be encoded.
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fn encode(&mut self, buf: &mut [u8], eos: Eos) -> Result<usize>

Encodes the items in the encoder and writes the encoded bytes to the given buffer. Read more
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fn start_encoding(&mut self, item: Self::Item) -> Result<()>

Tries to start encoding the given item. Read more
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fn is_idle(&self) -> bool

Returns true if there are no items to be encoded in the encoder, otherwise false. Read more
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fn requiring_bytes(&self) -> ByteCount

Returns the number of bytes required to encode all the items in the encoder. Read more
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impl FieldDecode for Fields<()>

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fn start_decoding(&mut self, _tag: Tag) -> Result<bool>

Tries to start decoding a field. Read more
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impl<A> FieldDecode for Fields<(A,)>
where A: FieldDecode,

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fn start_decoding(&mut self, tag: Tag) -> Result<bool>

Tries to start decoding a field. Read more
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impl<A, B> FieldDecode for Fields<(A, B)>
where A: FieldDecode, B: FieldDecode,

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fn start_decoding(&mut self, tag: Tag) -> Result<bool>

Tries to start decoding a field. Read more
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impl<A, B, C> FieldDecode for Fields<(A, B, C)>

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fn start_decoding(&mut self, tag: Tag) -> Result<bool>

Tries to start decoding a field. Read more
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impl<A, B, C, D> FieldDecode for Fields<(A, B, C, D)>

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fn start_decoding(&mut self, tag: Tag) -> Result<bool>

Tries to start decoding a field. Read more
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impl<A, B, C, D, E> FieldDecode for Fields<(A, B, C, D, E)>

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fn start_decoding(&mut self, tag: Tag) -> Result<bool>

Tries to start decoding a field. Read more
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impl<A, B, C, D, E, F> FieldDecode for Fields<(A, B, C, D, E, F)>

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fn start_decoding(&mut self, tag: Tag) -> Result<bool>

Tries to start decoding a field. Read more
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impl<A, B, C, D, E, F, G> FieldDecode for Fields<(A, B, C, D, E, F, G)>

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fn start_decoding(&mut self, tag: Tag) -> Result<bool>

Tries to start decoding a field. Read more
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impl<A, B, C, D, E, F, G, H> FieldDecode for Fields<(A, B, C, D, E, F, G, H)>

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fn start_decoding(&mut self, tag: Tag) -> Result<bool>

Tries to start decoding a field. Read more
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impl SizedEncode for Fields<()>

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fn exact_requiring_bytes(&self) -> u64

Returns the exact number of bytes required to encode all the items remaining in the encoder.
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impl<A> SizedEncode for Fields<(A,)>

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fn exact_requiring_bytes(&self) -> u64

Returns the exact number of bytes required to encode all the items remaining in the encoder.
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impl<A, B> SizedEncode for Fields<(A, B)>

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fn exact_requiring_bytes(&self) -> u64

Returns the exact number of bytes required to encode all the items remaining in the encoder.
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impl<A, B, C> SizedEncode for Fields<(A, B, C)>

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fn exact_requiring_bytes(&self) -> u64

Returns the exact number of bytes required to encode all the items remaining in the encoder.
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impl<A, B, C, D> SizedEncode for Fields<(A, B, C, D)>

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fn exact_requiring_bytes(&self) -> u64

Returns the exact number of bytes required to encode all the items remaining in the encoder.
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impl<A, B, C, D, E> SizedEncode for Fields<(A, B, C, D, E)>

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fn exact_requiring_bytes(&self) -> u64

Returns the exact number of bytes required to encode all the items remaining in the encoder.
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impl<A, B, C, D, E, F> SizedEncode for Fields<(A, B, C, D, E, F)>

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fn exact_requiring_bytes(&self) -> u64

Returns the exact number of bytes required to encode all the items remaining in the encoder.
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impl<A, B, C, D, E, F, G> SizedEncode for Fields<(A, B, C, D, E, F, G)>

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fn exact_requiring_bytes(&self) -> u64

Returns the exact number of bytes required to encode all the items remaining in the encoder.
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impl<A, B, C, D, E, F, G, H> SizedEncode for Fields<(A, B, C, D, E, F, G, H)>

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fn exact_requiring_bytes(&self) -> u64

Returns the exact number of bytes required to encode all the items remaining in the encoder.
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impl FieldEncode for Fields<()>

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impl<A> FieldEncode for Fields<(A,)>
where A: FieldEncode,

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impl<A, B> FieldEncode for Fields<(A, B)>
where A: FieldEncode, B: FieldEncode,

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impl<A, B, C> FieldEncode for Fields<(A, B, C)>

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impl<A, B, C, D> FieldEncode for Fields<(A, B, C, D)>

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impl<A, B, C, D, E> FieldEncode for Fields<(A, B, C, D, E)>

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impl<A, B, C, D, E, F> FieldEncode for Fields<(A, B, C, D, E, F)>

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impl<A, B, C, D, E, F, G> FieldEncode for Fields<(A, B, C, D, E, F, G)>

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impl<A, B, C, D, E, F, G, H> FieldEncode for Fields<(A, B, C, D, E, F, G, H)>

Auto Trait Implementations§

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impl<F> Freeze for Fields<F>
where F: Freeze,

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impl<F> RefUnwindSafe for Fields<F>
where F: RefUnwindSafe,

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impl<F> Send for Fields<F>
where F: Send,

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impl<F> Sync for Fields<F>
where F: Sync,

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impl<F> Unpin for Fields<F>
where F: Unpin,

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impl<F> UnwindSafe for Fields<F>
where F: UnwindSafe,

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> DecodeExt for T
where T: Decode,

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fn map<T, F>(self, f: F) -> Map<Self, T, F>
where F: Fn(Self::Item) -> T,

Creates a decoder that converts decoded values by calling the given function. Read more
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fn try_map<T, E, F>(self, f: F) -> TryMap<Self, T, E, F>
where F: Fn(Self::Item) -> Result<T, E>, Error: From<E>,

Creates a decoder that tries to convert decoded values by calling the given function. Read more
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fn map_err<E, F>(self, f: F) -> MapErr<Self, E, F>
where F: Fn(Error) -> E, Error: From<E>,

Creates a decoder for modifying decoding errors produced by self. Read more
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fn and_then<D, F>(self, f: F) -> AndThen<Self, D, F>
where F: Fn(Self::Item) -> D, D: Decode,

Creates a decoder that enables conditional decoding. Read more
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fn collect<T>(self) -> Collect<Self, T>
where T: Extend<Self::Item> + Default,

Creates a decoder for collecting decoded items. Read more
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fn collectn<T>(self, n: usize) -> CollectN<Self, T>
where T: Extend<Self::Item> + Default,

Creates a decoder that decodes n items by using self and collecting the result. Read more
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fn length(self, expected_bytes: u64) -> Length<Self>

Creates a decoder that consumes the specified number of bytes exactly. Read more
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fn omit(self, do_omit: bool) -> Omittable<Self>

Creates a decoder that will omit decoding items if do_omit = true is specified. Read more
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fn max_bytes(self, bytes: u64) -> MaxBytes<Self>

Creates a decoder that will fail if the number of consumed bytes exceeds bytes. Read more
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fn chain<T>(self, other: T) -> TupleDecoder<(Self, T)>
where T: Decode,

Takes two decoders and creates a new decoder that decodes both items in sequence. Read more
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fn slice(self) -> Slice<Self>

Creates a decoder that makes it possible to slice the input byte sequence in arbitrary units. Read more
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fn peekable(self) -> Peekable<Self>

Creates a decoder that enables to peek decoded items before calling finish_decoding method. Read more
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fn maybe_eos(self) -> MaybeEos<Self>

Creates a decoder that ignores EOS if there is no item being decoded. Read more
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fn decode_from_bytes(&mut self, buf: &[u8]) -> Result<Self::Item, Error>

Decodes an item by consuming the whole part of the given bytes. Read more
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impl<T> EncodeExt for T
where T: Encode,

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fn with_item(item: Self::Item) -> Result<Self, Error>
where Self: Default,

Creates a new encoder instance that has the given initial item. Read more
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fn map_err<E, F>(self, f: F) -> MapErr<Self, E, F>
where F: Fn(Error) -> E, Error: From<E>,

Creates an encoder for modifying encoding errors produced by self. Read more
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fn map_from<T, F>(self, f: F) -> MapFrom<Self, T, F>
where F: Fn(T) -> Self::Item,

Creates an encoder that converts items into ones that suited to the self encoder by calling the given function. Read more
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fn try_map_from<T, E, F>(self, f: F) -> TryMapFrom<Self, T, E, F>
where F: Fn(T) -> Result<Self::Item, E>, Error: From<E>,

Creates an encoder that tries to convert items into ones that suited to the self encoder by calling the given function. Read more
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fn optional(self) -> Optional<Self>

Creates an encoder that represents an optional encoder. Read more
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fn max_bytes(self, n: u64) -> MaxBytes<Self>

Creates an encoder that will fail if the number of encoded bytes of an item exceeds n. Read more
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fn length(self, n: u64) -> Length<Self>

Creates an encoder that required to encode each item exactly at the specified number of bytes. Read more
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fn chain<T>(self, other: T) -> TupleEncoder<(Self, T)>
where T: Encode,

Takes two encoders and creates a new encoder that encodes both items in sequence. Read more
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fn repeat<I>(self) -> Repeat<Self, I>
where I: Iterator<Item = Self::Item>,

Creates an encoder that repeats encoding of Self::Item. Read more
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fn pre_encode(self) -> PreEncode<Self>

Creates an encoder that pre-encodes items when start_encoding method is called. Read more
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fn slice(self) -> Slice<Self>

Creates an encoder that makes it possible to slice the encoded byte sequence in arbitrary units. Read more
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fn last(self, item: Self::Item) -> Last<Self>

Creates an encoder that cannot accept any more items except the given one.
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fn encode_into_bytes(&mut self, item: Self::Item) -> Result<Vec<u8>, Error>

Encodes the given item and returns the resulting bytes. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IoDecodeExt for T
where T: Decode,

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fn decode_from_read_buf<B>(&mut self, buf: &mut ReadBuf<B>) -> Result<(), Error>
where B: AsRef<[u8]>,

Consumes bytes from the given read buffer and proceeds the decoding process.
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fn decode_exact<R>(&mut self, reader: R) -> Result<Self::Item, Error>
where R: Read,

Decodes an item from the given reader. Read more
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impl<T> IoEncodeExt for T
where T: Encode,

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fn encode_to_write_buf<B>(&mut self, buf: &mut WriteBuf<B>) -> Result<(), Error>
where B: AsMut<[u8]>,

Encodes the items remaining in the encoder and writes the encoded bytes to the given write buffer.
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fn encode_all<W>(&mut self, writer: W) -> Result<(), Error>
where W: Write,

Encodes all of the items remaining in the encoder and writes the encoded bytes to the given writer. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.