Struct proto::PluginLoader
pub struct PluginLoader { /* private fields */ }Expand description
A system for loading plugins from a locator strategy,
and caching the .wasm file to the host’s file system.
Implementations§
§impl PluginLoader
impl PluginLoader
pub fn new<P, T>(plugins_dir: P, temp_dir: T) -> PluginLoaderwhere
P: AsRef<Path>,
T: AsRef<Path>,
pub fn new<P, T>(plugins_dir: P, temp_dir: T) -> PluginLoaderwhere P: AsRef<Path>, T: AsRef<Path>,
Create a new loader that stores plugins and downloads in the provided directories.
pub async fn load_plugin<I, L>(
&self,
id: I,
locator: L
) -> impl Future<Output = Result<PathBuf, Report>>where
I: AsRef<Id>,
L: AsRef<PluginLocator>,
pub async fn load_plugin<I, L>( &self, id: I, locator: L ) -> impl Future<Output = Result<PathBuf, Report>>where I: AsRef<Id>, L: AsRef<PluginLocator>,
Load a plugin using the provided locator. File system plugins are loaded directly, while remote/URL plugins are downloaded and cached.
pub fn create_cache_path(&self, id: &Id, url: &str, is_latest: bool) -> PathBuf
pub fn create_cache_path(&self, id: &Id, url: &str, is_latest: bool) -> PathBuf
Create an absolute path to the plugin’s destination file, located in the plugins directory. Hash the source URL to ensure uniqueness of each plugin + version combination.
Auto Trait Implementations§
impl RefUnwindSafe for PluginLoader
impl Send for PluginLoader
impl Sync for PluginLoader
impl Unpin for PluginLoader
impl UnwindSafe for PluginLoader
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§impl<D> OwoColorize for D
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