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MapValidatorBuilder

Struct MapValidatorBuilder 

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pub struct MapValidatorBuilder<K, V, S: State = Empty>{ /* private fields */ }
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Builder for MapValidator.

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impl<S: State, K, V> MapValidatorBuilder<K, V, S>

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pub fn build(self) -> MapValidator<K, V>

Builds the validator.

If the values validator is unset, but the target has HAS_DEFAULT_VALIDATOR from ProtoValidation set to true, its default validator will be assigned.

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pub fn with_error_messages( self, error_messages: impl IntoIterator<Item = (MapViolation, impl Into<FixedStr>)>, ) -> MapValidatorBuilder<K, V, SetErrorMessages<S>>
where S::ErrorMessages: IsUnset,

Adds a map with custom error messages to the underlying validator.

If a violation has no custom error message attached to it, it uses the default error message.

NOTE: The custom errors for items and keys must be handled in their respective validators.

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pub fn cel(self, program: CelProgram) -> Self

Adds a CelProgram to this validator.

The program will be applied to the map as a whole.

To apply a program to the individual keys/values, use their respective validators.

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pub fn min_pairs(self, num: usize) -> MapValidatorBuilder<K, V, SetMinPairs<S>>
where S::MinPairs: IsUnset,

Specifies the minimum amount of key-value pairs that this field should have in order to be valid.

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pub fn max_pairs(self, num: usize) -> MapValidatorBuilder<K, V, SetMaxPairs<S>>
where S::MaxPairs: IsUnset,

Specifies the maximum amount of key-value pairs that this field should have in order to be valid.

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pub fn ignore_if_zero_value(self) -> MapValidatorBuilder<K, V, SetIgnore<S>>
where S::Ignore: IsUnset,

Specifies that this validator’s rules will be ignored if the map is empty.

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pub fn ignore_always(self) -> MapValidatorBuilder<K, V, SetIgnore<S>>
where S::Ignore: IsUnset,

Specifies that this validator should always be ignored.

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pub fn keys<F, FinalBuilder>( self, config_fn: F, ) -> MapValidatorBuilder<K, V, SetKeys<S>>
where S::Keys: IsUnset, FinalBuilder: ValidatorBuilderFor<K, Validator = K::Validator>, F: FnOnce(K::ValidatorBuilder) -> FinalBuilder,

Sets the rules to apply to each key of this map.

It receives a closure that that receives the key type’s default validator builder as an argument.

§Example
use protify::*;

let validator = MapValidator::<String, String>::builder().keys(|k| k.min_len(5)).build();

assert_eq!(validator.keys.unwrap(), StringValidator::builder().min_len(5).build());
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pub fn values<F, FinalBuilder>( self, config_fn: F, ) -> MapValidatorBuilder<K, V, SetValues<S>>
where V: ProtoValidation, FinalBuilder: ValidatorBuilderFor<V, Validator = V::Validator>, F: FnOnce(V::ValidatorBuilder) -> FinalBuilder,

Sets the rules to apply to each value of this map.

It receives a closure that that receives the value type’s default validator builder as an argument.

§Example
use protify::*;

let validator = MapValidator::<String, String>::builder().values(|v| v.min_len(5)).build();

assert_eq!(validator.values.unwrap(), StringValidator::builder().min_len(5).build());

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impl<K, V, S: Clone + State> Clone for MapValidatorBuilder<K, V, S>

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fn clone(&self) -> MapValidatorBuilder<K, V, S>

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<K, V, S: Debug + State> Debug for MapValidatorBuilder<K, V, S>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<K, V, S: State> Default for MapValidatorBuilder<K, V, S>

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl<K, V, S: State> From<MapValidatorBuilder<K, V, S>> for ProtoOption

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fn from(value: MapValidatorBuilder<K, V, S>) -> Self

Converts to this type from the input type.
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impl<K, V, S: Hash + State> Hash for MapValidatorBuilder<K, V, S>

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl<K, V, S: PartialEq + State> PartialEq for MapValidatorBuilder<K, V, S>

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fn eq(&self, other: &MapValidatorBuilder<K, V, S>) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<K, V, M, S> ValidatorBuilderFor<M> for MapValidatorBuilder<K, V, S>
where S: State, K: ProtoValidation + Send + Sync + AsProtoType, V: ProtoValidation + Send + Sync + AsProtoType, M: ProtoMap<K, V> + ToOwned, M::Target: Clone + Default, K::Stored: Sized + Clone + IntoCelKey + Into<Subscript>, V::Stored: Sized + Clone + TryIntoCel,

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type Validator = MapValidator<K, V>

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fn build_validator(self) -> Self::Validator

Builds the associated Validator.
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impl<K, V, S: Eq + State> Eq for MapValidatorBuilder<K, V, S>

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impl<K, V, S: State> StructuralPartialEq for MapValidatorBuilder<K, V, S>

Auto Trait Implementations§

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impl<K, V, S> Freeze for MapValidatorBuilder<K, V, S>

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impl<K, V, S> RefUnwindSafe for MapValidatorBuilder<K, V, S>

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impl<K, V, S> Send for MapValidatorBuilder<K, V, S>
where S: Send, K: Send, V: Send,

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impl<K, V, S> Sync for MapValidatorBuilder<K, V, S>
where S: Sync, K: Sync, V: Sync,

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impl<K, V, S> Unpin for MapValidatorBuilder<K, V, S>

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impl<K, V, S> UnwindSafe for MapValidatorBuilder<K, V, S>

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> AnyExt for T
where T: Any + ?Sized,

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fn downcast_ref<T>(this: &Self) -> Option<&T>
where T: Any,

Attempts to downcast this to T behind reference
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fn downcast_mut<T>(this: &mut Self) -> Option<&mut T>
where T: Any,

Attempts to downcast this to T behind mutable reference
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fn downcast_rc<T>(this: Rc<Self>) -> Result<Rc<T>, Rc<Self>>
where T: Any,

Attempts to downcast this to T behind Rc pointer
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fn downcast_arc<T>(this: Arc<Self>) -> Result<Arc<T>, Arc<Self>>
where T: Any,

Attempts to downcast this to T behind Arc pointer
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fn downcast_box<T>(this: Box<Self>) -> Result<Box<T>, Box<Self>>
where T: Any,

Attempts to downcast this to T behind Box pointer
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fn downcast_move<T>(this: Self) -> Option<T>
where T: Any, Self: Sized,

Attempts to downcast owned Self to T, useful only in generic context as a workaround for specialization
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impl<T> AsDebug for T
where T: Debug,

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fn as_debug(&self) -> &dyn Debug

Returns self as a &dyn Debug trait object.
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T, X> CoerceTo<T> for X
where T: CoerceFrom<X> + ?Sized,

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fn coerce_rc_to(self: Rc<X>) -> Rc<T>

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fn coerce_box_to(self: Box<X>) -> Box<T>

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fn coerce_ref_to(&self) -> &T

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fn coerce_mut_to(&mut self) -> &mut T

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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoRequest<T> for T

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fn into_request(self) -> Request<T>

Wrap the input message T in a tonic::Request
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impl<L> LayerExt<L> for L

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fn named_layer<S>(&self, service: S) -> Layered<<L as Layer<S>>::Service, S>
where L: Layer<S>,

Applies the layer to a service and wraps it in Layered.
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impl<D> OwoColorize for D

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fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
where C: Color,

Set the background color generically. Read more
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fn black(&self) -> FgColorDisplay<'_, Black, Self>

Change the foreground color to black
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fn on_black(&self) -> BgColorDisplay<'_, Black, Self>

Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>

Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>

Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>

Change the foreground color to green
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fn on_green(&self) -> BgColorDisplay<'_, Green, Self>

Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>

Change the foreground color to yellow
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fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>

Change the background color to yellow
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fn blue(&self) -> FgColorDisplay<'_, Blue, Self>

Change the foreground color to blue
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fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>

Change the background color to blue
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fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to magenta
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fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to magenta
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fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to purple
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fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to purple
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fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>

Change the foreground color to cyan
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fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>

Change the background color to cyan
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fn white(&self) -> FgColorDisplay<'_, White, Self>

Change the foreground color to white
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fn on_white(&self) -> BgColorDisplay<'_, White, Self>

Change the background color to white
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fn default_color(&self) -> FgColorDisplay<'_, Default, Self>

Change the foreground color to the terminal default
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fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>

Change the background color to the terminal default
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fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>

Change the foreground color to bright black
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fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>

Change the background color to bright black
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fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>

Change the foreground color to bright red
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fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>

Change the background color to bright red
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fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright purple
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fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright purple
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fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>

Change the background color to bright white
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fn bold(&self) -> BoldDisplay<'_, Self>

Make the text bold
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fn dimmed(&self) -> DimDisplay<'_, Self>

Make the text dim
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fn italic(&self) -> ItalicDisplay<'_, Self>

Make the text italicized
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fn underline(&self) -> UnderlineDisplay<'_, Self>

Make the text underlined
Make the text blink
Make the text blink (but fast!)
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fn reversed(&self) -> ReversedDisplay<'_, Self>

Swap the foreground and background colors
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fn hidden(&self) -> HiddenDisplay<'_, Self>

Hide the text
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fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>

Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either OwoColorize::fg or a color-specific method, such as OwoColorize::green, Read more
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either OwoColorize::bg or a color-specific method, such as OwoColorize::on_yellow, Read more
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fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
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fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
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fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more