pub struct SourceCodeInfo {
    pub location: Vec<Location>,
}
Expand description

Encapsulates information about the original source file from which a FileDescriptorProto was generated.

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§location: Vec<Location>

A Location identifies a piece of source code in a .proto file which corresponds to a particular definition. This information is intended to be useful to IDEs, code indexers, documentation generators, and similar tools.

For example, say we have a file like: message Foo { optional string foo = 1; } Let’s look at just the field definition: optional string foo = 1; ^ ^^ ^^ ^ ^^^ a bc de f ghi We have the following locations: span path represents [a,i) [ 4, 0, 2, 0 ] The whole field definition. [a,b) [ 4, 0, 2, 0, 4 ] The label (optional). [c,d) [ 4, 0, 2, 0, 5 ] The type (string). [e,f) [ 4, 0, 2, 0, 1 ] The name (foo). [g,h) [ 4, 0, 2, 0, 3 ] The number (1).

Notes:

  • A location may refer to a repeated field itself (i.e. not to any particular index within it). This is used whenever a set of elements are logically enclosed in a single code segment. For example, an entire extend block (possibly containing multiple extension definitions) will have an outer location whose path refers to the “extensions” repeated field without an index.
  • Multiple locations may have the same path. This happens when a single logical declaration is spread out across multiple places. The most obvious example is the “extend” block again – there may be multiple extend blocks in the same scope, each of which will have the same path.
  • A location’s span is not always a subset of its parent’s span. For example, the “extendee” of an extension declaration appears at the beginning of the “extend” block and is shared by all extensions within the block.
  • Just because a location’s span is a subset of some other location’s span does not mean that it is a descendant. For example, a “group” defines both a type and a field in a single declaration. Thus, the locations corresponding to the type and field and their components will overlap.
  • Code which tries to interpret locations should probably be designed to ignore those that it doesn’t understand, as more types of locations could be recorded in the future.

Trait Implementations§

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impl Clone for SourceCodeInfo

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fn clone(&self) -> SourceCodeInfo

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for SourceCodeInfo

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for SourceCodeInfo

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl Message for SourceCodeInfo

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fn encoded_len(&self) -> usize

Returns the encoded length of the message without a length delimiter.
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fn clear(&mut self)

Clears the message, resetting all fields to their default.
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fn encode<B>(&self, buf: &mut B) -> Result<(), EncodeError>
where B: BufMut, Self: Sized,

Encodes the message to a buffer. Read more
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fn encode_to_vec(&self) -> Vec<u8>
where Self: Sized,

Encodes the message to a newly allocated buffer.
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fn encode_length_delimited<B>(&self, buf: &mut B) -> Result<(), EncodeError>
where B: BufMut, Self: Sized,

Encodes the message with a length-delimiter to a buffer. Read more
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fn encode_length_delimited_to_vec(&self) -> Vec<u8>
where Self: Sized,

Encodes the message with a length-delimiter to a newly allocated buffer.
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fn decode<B>(buf: B) -> Result<Self, DecodeError>
where B: Buf, Self: Default,

Decodes an instance of the message from a buffer. Read more
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fn decode_length_delimited<B>(buf: B) -> Result<Self, DecodeError>
where B: Buf, Self: Default,

Decodes a length-delimited instance of the message from the buffer.
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fn merge<B>(&mut self, buf: B) -> Result<(), DecodeError>
where B: Buf, Self: Sized,

Decodes an instance of the message from a buffer, and merges it into self. Read more
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fn merge_length_delimited<B>(&mut self, buf: B) -> Result<(), DecodeError>
where B: Buf, Self: Sized,

Decodes a length-delimited instance of the message from buffer, and merges it into self.
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impl PartialEq for SourceCodeInfo

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fn eq(&self, other: &SourceCodeInfo) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for SourceCodeInfo

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.