pub struct ShaderReflection {
pub inputs: Vec<ReflectedBinding>,
pub outputs: Vec<ReflectedBinding>,
pub uniforms: Vec<ReflectedBinding>,
pub storage_buffers: Vec<ReflectedBinding>,
pub textures: Vec<ReflectedBinding>,
pub samplers: Vec<ReflectedBinding>,
pub workgroup_size: Option<[u32; 3]>,
}Expand description
Reflected information about a shader module.
Fields§
§inputs: Vec<ReflectedBinding>§outputs: Vec<ReflectedBinding>§uniforms: Vec<ReflectedBinding>§storage_buffers: Vec<ReflectedBinding>§textures: Vec<ReflectedBinding>§samplers: Vec<ReflectedBinding>§workgroup_size: Option<[u32; 3]>Trait Implementations§
Source§impl Clone for ShaderReflection
impl Clone for ShaderReflection
Source§fn clone(&self) -> ShaderReflection
fn clone(&self) -> ShaderReflection
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for ShaderReflection
impl Debug for ShaderReflection
Source§impl Default for ShaderReflection
impl Default for ShaderReflection
Source§fn default() -> ShaderReflection
fn default() -> ShaderReflection
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for ShaderReflection
impl RefUnwindSafe for ShaderReflection
impl Send for ShaderReflection
impl Sync for ShaderReflection
impl Unpin for ShaderReflection
impl UnsafeUnpin for ShaderReflection
impl UnwindSafe for ShaderReflection
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.