pub struct Froxel {
pub scattering: Vec3,
pub extinction: f32,
pub in_scatter: Vec3,
pub in_scatter_directional: Vec3,
}Expand description
Data stored per froxel.
Fields§
§scattering: Vec3Scattering coefficient (RGB, how much light is scattered per unit distance).
extinction: f32Extinction coefficient (total light loss per unit distance = scattering + absorption).
in_scatter: Vec3Accumulated in-scattered light (from all light sources).
in_scatter_directional: Vec3Phase-function-weighted in-scatter (directional component).
Trait Implementations§
Auto Trait Implementations§
impl Freeze for Froxel
impl RefUnwindSafe for Froxel
impl Send for Froxel
impl Sync for Froxel
impl Unpin for Froxel
impl UnsafeUnpin for Froxel
impl UnwindSafe for Froxel
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