pub struct FogPresets;Expand description
Room-type fog presets for different game areas.
Implementations§
Source§impl FogPresets
impl FogPresets
Sourcepub fn combat() -> VolumetricFogConfig
pub fn combat() -> VolumetricFogConfig
Standard combat room: light fog, subtle atmosphere.
Sourcepub fn boss_arena() -> VolumetricFogConfig
pub fn boss_arena() -> VolumetricFogConfig
Boss arena: thicker fog, dramatic atmosphere, wider range.
Sourcepub fn shrine() -> VolumetricFogConfig
pub fn shrine() -> VolumetricFogConfig
Shrine: thin ethereal fog, golden tint.
Sourcepub fn void() -> VolumetricFogConfig
pub fn void() -> VolumetricFogConfig
Void/chaos rift: dense dark fog, oppressive.
Sourcepub fn corruption(level: f32) -> VolumetricFogConfig
pub fn corruption(level: f32) -> VolumetricFogConfig
Corruption fog: gets denser as corruption level increases.
Auto Trait Implementations§
impl Freeze for FogPresets
impl RefUnwindSafe for FogPresets
impl Send for FogPresets
impl Sync for FogPresets
impl Unpin for FogPresets
impl UnsafeUnpin for FogPresets
impl UnwindSafe for FogPresets
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