pub struct BuoyancyField {
pub up: Vec3,
pub fluid_density: f32,
pub gravity: f32,
pub surface_height: Option<f32>,
}Expand description
Buoyancy force: applies upward lift inversely proportional to particle density.
Fields§
§up: Vec3Upward direction (usually +Y).
fluid_density: f32Fluid density (e.g. air ~1.2 kg/m³, water ~1000).
gravity: f32Gravity magnitude used for buoyancy calculation.
surface_height: Option<f32>Only apply below this height.
Implementations§
Source§impl BuoyancyField
impl BuoyancyField
Trait Implementations§
Source§impl Clone for BuoyancyField
impl Clone for BuoyancyField
Source§fn clone(&self) -> BuoyancyField
fn clone(&self) -> BuoyancyField
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl Freeze for BuoyancyField
impl RefUnwindSafe for BuoyancyField
impl Send for BuoyancyField
impl Sync for BuoyancyField
impl Unpin for BuoyancyField
impl UnsafeUnpin for BuoyancyField
impl UnwindSafe for BuoyancyField
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
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fn as_any(&self) -> &(dyn Any + 'static)
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
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