pub enum SpawnMode {
Continuous,
Burst {
count: u32,
},
BurstOverTime {
count: u32,
duration: f32,
emitted: u32,
},
}Expand description
Whether the emitter emits continuously or fires a one-shot burst.
Variants§
Continuous
Emit continuously as long as the emitter is active.
Burst
Fire exactly count particles at once then become inactive.
BurstOverTime
Fire count particles spread over duration seconds then stop.
Trait Implementations§
impl StructuralPartialEq for SpawnMode
Auto Trait Implementations§
impl Freeze for SpawnMode
impl RefUnwindSafe for SpawnMode
impl Send for SpawnMode
impl Sync for SpawnMode
impl Unpin for SpawnMode
impl UnsafeUnpin for SpawnMode
impl UnwindSafe for SpawnMode
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