pub struct MagicAuraEffect {
pub radius: f32,
pub color_inner: Vec4,
pub color_outer: Vec4,
pub orbit_speed: f32,
pub particle_count: u32,
pub rune_sparks: bool,
pub element: MagicElement,
}Fields§
§radius: f32§color_inner: Vec4§color_outer: Vec4§orbit_speed: f32§particle_count: u32§rune_sparks: bool§element: MagicElementImplementations§
Source§impl MagicAuraEffect
impl MagicAuraEffect
pub fn for_element(element: MagicElement, radius: f32) -> Self
Trait Implementations§
Source§impl Clone for MagicAuraEffect
impl Clone for MagicAuraEffect
Source§fn clone(&self) -> MagicAuraEffect
fn clone(&self) -> MagicAuraEffect
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for MagicAuraEffect
impl Debug for MagicAuraEffect
Source§impl Default for MagicAuraEffect
impl Default for MagicAuraEffect
Source§impl EffectPreset for MagicAuraEffect
impl EffectPreset for MagicAuraEffect
Auto Trait Implementations§
impl Freeze for MagicAuraEffect
impl RefUnwindSafe for MagicAuraEffect
impl Send for MagicAuraEffect
impl Sync for MagicAuraEffect
impl Unpin for MagicAuraEffect
impl UnsafeUnpin for MagicAuraEffect
impl UnwindSafe for MagicAuraEffect
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.