pub struct BloodSplatterEffect {
pub count: u32,
pub speed_min: f32,
pub speed_max: f32,
pub direction: Vec3,
pub spread: f32,
pub droplet_size: f32,
pub impact_normal: Vec3,
pub mist: bool,
}Fields§
§count: u32§speed_min: f32§speed_max: f32§direction: Vec3§spread: f32§droplet_size: f32§impact_normal: Vec3§mist: boolImplementations§
Trait Implementations§
Source§impl Clone for BloodSplatterEffect
impl Clone for BloodSplatterEffect
Source§fn clone(&self) -> BloodSplatterEffect
fn clone(&self) -> BloodSplatterEffect
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for BloodSplatterEffect
impl Debug for BloodSplatterEffect
Source§impl Default for BloodSplatterEffect
impl Default for BloodSplatterEffect
Source§impl EffectPreset for BloodSplatterEffect
impl EffectPreset for BloodSplatterEffect
Auto Trait Implementations§
impl Freeze for BloodSplatterEffect
impl RefUnwindSafe for BloodSplatterEffect
impl Send for BloodSplatterEffect
impl Sync for BloodSplatterEffect
impl Unpin for BloodSplatterEffect
impl UnsafeUnpin for BloodSplatterEffect
impl UnwindSafe for BloodSplatterEffect
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.