pub struct Dropdown {
pub id: WidgetId,
pub rect: Rect,
pub options: Vec<String>,
pub selected: usize,
pub open: bool,
pub enabled: bool,
pub visible: bool,
/* private fields */
}Fields§
§id: WidgetId§rect: Rect§options: Vec<String>§selected: usize§open: bool§enabled: bool§visible: boolImplementations§
Trait Implementations§
Source§impl Widget for Dropdown
impl Widget for Dropdown
fn id(&self) -> WidgetId
fn rect(&self) -> Rect
fn set_rect(&mut self, r: Rect)
fn is_visible(&self) -> bool
fn preferred_size(&self) -> (SizeConstraint, SizeConstraint)
fn update(&mut self, dt: f32)
fn draw(&self, dl: &mut DrawList, theme: &Theme)
fn handle_input( &mut self, input: &UiInput, events: &mut Vec<UiEvent>, theme: &Theme, dt: f32, )
Auto Trait Implementations§
impl Freeze for Dropdown
impl RefUnwindSafe for Dropdown
impl Send for Dropdown
impl Sync for Dropdown
impl Unpin for Dropdown
impl UnsafeUnpin for Dropdown
impl UnwindSafe for Dropdown
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
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then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
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