pub struct ActiveTween {
pub id: TweenId,
pub target: TweenTarget,
pub state: TweenState<f32>,
pub delay_remaining: f32,
pub tag: Option<String>,
pub on_complete: Option<Box<dyn FnOnce(&mut TweenManager) + Send>>,
pub cancelled: bool,
}Expand description
A single tween that is currently running or waiting (delayed).
Fields§
§id: TweenId§target: TweenTarget§state: TweenState<f32>§delay_remaining: f32Optional delay before the tween starts.
tag: Option<String>Optional tag for group operations (e.g., “combat”, “menu”, “screen”).
on_complete: Option<Box<dyn FnOnce(&mut TweenManager) + Send>>Callback invoked when the tween completes.
cancelled: boolIf true, the tween has been cancelled and should be removed.
Auto Trait Implementations§
impl Freeze for ActiveTween
impl !RefUnwindSafe for ActiveTween
impl Send for ActiveTween
impl !Sync for ActiveTween
impl Unpin for ActiveTween
impl UnsafeUnpin for ActiveTween
impl !UnwindSafe for ActiveTween
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