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ActiveTween

Struct ActiveTween 

Source
pub struct ActiveTween {
    pub id: TweenId,
    pub target: TweenTarget,
    pub state: TweenState<f32>,
    pub delay_remaining: f32,
    pub tag: Option<String>,
    pub on_complete: Option<Box<dyn FnOnce(&mut TweenManager) + Send>>,
    pub cancelled: bool,
}
Expand description

A single tween that is currently running or waiting (delayed).

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§id: TweenId§target: TweenTarget§state: TweenState<f32>§delay_remaining: f32

Optional delay before the tween starts.

§tag: Option<String>

Optional tag for group operations (e.g., “combat”, “menu”, “screen”).

§on_complete: Option<Box<dyn FnOnce(&mut TweenManager) + Send>>

Callback invoked when the tween completes.

§cancelled: bool

If true, the tween has been cancelled and should be removed.

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