Skip to main content Module hyperbolic Copy item path Source HyperbolicGrid A deformed grid for rendering game elements in hyperbolic space.
Space expands exponentially as you move away from the center. HyperbolicPolygon A polygon in hyperbolic space, represented in the Poincare disk. HyperbolicTiling Generate regular tilings {p,q} in hyperbolic space.
A {p,q} tiling has regular p-gons with q meeting at each vertex.
The tiling is hyperbolic when (p-2)(q-2) > 4. KleinDisk The Klein (Beltrami-Klein) disk model of hyperbolic geometry.
Geodesics are straight lines (chords) but angles are distorted. PoincareDisk Maps world positions into the Poincare disk model of the hyperbolic plane.
Points inside the unit disk represent the entire hyperbolic plane.