pub struct TiledLight {
pub position: Vec3,
pub radius: f32,
pub color: Vec3,
pub intensity: f32,
pub light_type: TiledLightType,
}Expand description
A light that participates in tiled shading.
Fields§
§position: Vec3§radius: f32§color: Vec3§intensity: f32§light_type: TiledLightTypeTrait Implementations§
Source§impl Clone for TiledLight
impl Clone for TiledLight
impl Copy for TiledLight
Auto Trait Implementations§
impl Freeze for TiledLight
impl RefUnwindSafe for TiledLight
impl Send for TiledLight
impl Sync for TiledLight
impl Unpin for TiledLight
impl UnsafeUnpin for TiledLight
impl UnwindSafe for TiledLight
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