pub struct VegetationInstance {
pub position: Vec3,
pub rotation: f32,
pub scale: Vec3,
pub lod_level: u8,
pub visible: bool,
pub kind: VegetationKind,
}Expand description
A single placed vegetation object (tree, grass cluster, rock).
Fields§
§position: Vec3§rotation: f32§scale: Vec3§lod_level: u8§visible: bool§kind: VegetationKindTrait Implementations§
Source§impl Clone for VegetationInstance
impl Clone for VegetationInstance
Source§fn clone(&self) -> VegetationInstance
fn clone(&self) -> VegetationInstance
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl Freeze for VegetationInstance
impl RefUnwindSafe for VegetationInstance
impl Send for VegetationInstance
impl Sync for VegetationInstance
impl Unpin for VegetationInstance
impl UnsafeUnpin for VegetationInstance
impl UnwindSafe for VegetationInstance
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
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then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
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Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
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generate &mut Any’s vtable from &mut Trait’s.