pub struct TerrainWorldStats {
pub total_chunks: u32,
pub loaded_chunks: u32,
pub visible_chunks: u32,
pub total_triangles: u64,
pub vegetation_instances: u64,
pub memory_bytes: u64,
pub last_update_ms: f64,
}Expand description
Runtime statistics for a full terrain world.
Fields§
§total_chunks: u32§loaded_chunks: u32§visible_chunks: u32§total_triangles: u64§vegetation_instances: u64§memory_bytes: u64§last_update_ms: f64Implementations§
Trait Implementations§
Source§impl Clone for TerrainWorldStats
impl Clone for TerrainWorldStats
Source§fn clone(&self) -> TerrainWorldStats
fn clone(&self) -> TerrainWorldStats
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for TerrainWorldStats
impl Debug for TerrainWorldStats
Source§impl Default for TerrainWorldStats
impl Default for TerrainWorldStats
Source§fn default() -> TerrainWorldStats
fn default() -> TerrainWorldStats
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for TerrainWorldStats
impl RefUnwindSafe for TerrainWorldStats
impl Send for TerrainWorldStats
impl Sync for TerrainWorldStats
impl Unpin for TerrainWorldStats
impl UnsafeUnpin for TerrainWorldStats
impl UnwindSafe for TerrainWorldStats
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.