pub struct TerrainMetadata {
pub seed: u64,
pub world_name: String,
pub generation_time: f32,
pub total_chunks: usize,
pub sea_level: f32,
pub max_height: f32,
pub land_fraction: f32,
pub biome_counts: [usize; 20],
}Expand description
Metadata about a generated terrain world.
Fields§
§seed: u64§world_name: String§generation_time: f32§total_chunks: usize§sea_level: f32§max_height: f32§land_fraction: f32§biome_counts: [usize; 20]Implementations§
Trait Implementations§
Source§impl Clone for TerrainMetadata
impl Clone for TerrainMetadata
Source§fn clone(&self) -> TerrainMetadata
fn clone(&self) -> TerrainMetadata
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl Freeze for TerrainMetadata
impl RefUnwindSafe for TerrainMetadata
impl Send for TerrainMetadata
impl Sync for TerrainMetadata
impl Unpin for TerrainMetadata
impl UnsafeUnpin for TerrainMetadata
impl UnwindSafe for TerrainMetadata
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
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then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
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fn as_any(&self) -> &(dyn Any + 'static)
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generate &mut Any’s vtable from &mut Trait’s.