pub struct LoadQueue { /* private fields */ }Expand description
Async-style load queue: accepts load requests, drains N per frame.
Implementations§
Source§impl LoadQueue
impl LoadQueue
pub fn new() -> Self
Sourcepub fn enqueue(&mut self, coord: ChunkCoord, priority: u32)
pub fn enqueue(&mut self, coord: ChunkCoord, priority: u32)
Enqueue a chunk for loading with a given priority (higher = sooner).
Sourcepub fn drain(&mut self, max_count: usize) -> Vec<ChunkCoord>
pub fn drain(&mut self, max_count: usize) -> Vec<ChunkCoord>
Dequeue up to max_count chunks for loading this frame.
Sourcepub fn cancel(&mut self, coord: ChunkCoord)
pub fn cancel(&mut self, coord: ChunkCoord)
Remove a chunk from the queue (e.g., it moved out of range).
pub fn len(&self) -> usize
pub fn is_empty(&self) -> bool
Trait Implementations§
Auto Trait Implementations§
impl Freeze for LoadQueue
impl RefUnwindSafe for LoadQueue
impl Send for LoadQueue
impl Sync for LoadQueue
impl Unpin for LoadQueue
impl UnsafeUnpin for LoadQueue
impl UnwindSafe for LoadQueue
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T: ?Sized,
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