pub struct TransitionZone {
pub biome_a: BiomeType,
pub biome_b: BiomeType,
pub blend_width: f32,
pub sharp_boundary: bool,
}Expand description
Describes the blend zone between two adjacent biomes.
Fields§
§biome_a: BiomeType§biome_b: BiomeType§blend_width: f32Blend width in world units.
sharp_boundary: boolWhether the transition has a distinct visual marker (e.g. treeline).
Implementations§
Trait Implementations§
Source§impl Clone for TransitionZone
impl Clone for TransitionZone
Source§fn clone(&self) -> TransitionZone
fn clone(&self) -> TransitionZone
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl Freeze for TransitionZone
impl RefUnwindSafe for TransitionZone
impl Send for TransitionZone
impl Sync for TransitionZone
impl Unpin for TransitionZone
impl UnsafeUnpin for TransitionZone
impl UnwindSafe for TransitionZone
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
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