Structs§
- Propagation
Config - Configuration for light propagation.
- SHCoeffs
- SH coefficients for propagation (2nd order, 9 coefficients).
Constants§
- PROPAGATE_
COMP_ SRC - Embedded compute shader for GPU propagation.
Functions§
- flux_
through_ face - Compute outgoing flux through a face based on SH-weighted radiance.
- gather_
from_ neighbors - Gather incoming light from 6 neighbors.
- propagate_
hierarchical - Propagation on octree levels (hierarchical).
- propagate_
light - Run multiple iterations of light propagation on a voxel grid.
- propagate_
step - Single propagation step: read from source grid, write to dest grid.