pub struct BrickAtlas {
pub bricks: Vec<Brick>,
pub atlas_data: Vec<Vec4>,
pub atlas_size: UVec3,
pub brick_size: u32,
/* private fields */
}Expand description
The 3D texture atlas for storing voxel bricks.
Fields§
§bricks: Vec<Brick>§atlas_data: Vec<Vec4>§atlas_size: UVec3§brick_size: u32Implementations§
Source§impl BrickAtlas
impl BrickAtlas
pub fn new(atlas_size: UVec3, brick_size: u32) -> Self
Sourcepub fn add_brick(&mut self, brick: Brick) -> Option<UVec3>
pub fn add_brick(&mut self, brick: Brick) -> Option<UVec3>
Add a brick to the atlas. Returns the atlas position or None if full.
Sourcepub fn upload_brick(&mut self, brick: &Brick, atlas_pos: UVec3)
pub fn upload_brick(&mut self, brick: &Brick, atlas_pos: UVec3)
Copy brick data into the atlas at the given position.
Sourcepub fn sample_atlas(&self, world_pos: Vec3, lod: f32) -> Vec4
pub fn sample_atlas(&self, world_pos: Vec3, lod: f32) -> Vec4
Sample the atlas at a world position using trilinear interpolation with LOD.
pub fn stats(&self) -> AtlasStats
Sourcepub fn defragment(&mut self)
pub fn defragment(&mut self)
Defragment the atlas by repacking all bricks contiguously.
Sourcepub fn remove_brick(&mut self, index: usize)
pub fn remove_brick(&mut self, index: usize)
Remove a brick by index.
Trait Implementations§
Source§impl Clone for BrickAtlas
impl Clone for BrickAtlas
Auto Trait Implementations§
impl Freeze for BrickAtlas
impl RefUnwindSafe for BrickAtlas
impl Send for BrickAtlas
impl Sync for BrickAtlas
impl Unpin for BrickAtlas
impl UnsafeUnpin for BrickAtlas
impl UnwindSafe for BrickAtlas
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