pub struct ShaderPresets;Expand description
Factory for creating preset shader graphs.
Implementations§
Source§impl ShaderPresets
impl ShaderPresets
Sourcepub fn create(name: &str) -> Option<ShaderGraph>
pub fn create(name: &str) -> Option<ShaderGraph>
Create a preset shader graph by name.
pub fn void_protocol() -> ShaderGraph
pub fn blood_pact() -> ShaderGraph
pub fn emerald_engine() -> ShaderGraph
pub fn corruption_high() -> ShaderGraph
pub fn null_fight() -> ShaderGraph
pub fn paradox_invert() -> ShaderGraph
pub fn fire_shader() -> ShaderGraph
pub fn ice_crystal() -> ShaderGraph
pub fn electric_arc() -> ShaderGraph
pub fn hologram() -> ShaderGraph
pub fn stealth_cloak() -> ShaderGraph
pub fn shadow_form() -> ShaderGraph
pub fn divine_light() -> ShaderGraph
pub fn toxic_cloud() -> ShaderGraph
pub fn chaos_rift() -> ShaderGraph
Auto Trait Implementations§
impl Freeze for ShaderPresets
impl RefUnwindSafe for ShaderPresets
impl Send for ShaderPresets
impl Sync for ShaderPresets
impl Unpin for ShaderPresets
impl UnsafeUnpin for ShaderPresets
impl UnwindSafe for ShaderPresets
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.