pub struct Portal {
pub id: PortalId,
pub origin: Vec3,
pub target: Vec3,
pub normal: Vec3,
pub extent: Vec2,
pub active: bool,
pub linked: Option<PortalId>,
}Expand description
A portal connects two points in space and renders the view from the other side.
Fields§
§id: PortalId§origin: Vec3§target: Vec3§normal: Vec3§extent: Vec2§active: bool§linked: Option<PortalId>Trait Implementations§
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impl Freeze for Portal
impl RefUnwindSafe for Portal
impl Send for Portal
impl Sync for Portal
impl Unpin for Portal
impl UnsafeUnpin for Portal
impl UnwindSafe for Portal
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