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CloudSaveClient

Struct CloudSaveClient 

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pub struct CloudSaveClient {
    pub provider: CloudProvider,
    pub user_id: String,
    pub state: CloudSyncState,
    pub stats: CloudSaveStats,
    pub metadata: CloudMetadata,
    pub conflict_resolution: ConflictResolution,
    /* private fields */
}
Expand description

Manages upload/download queue, conflict detection, retry with exponential backoff (3 attempts), and a concurrent upload limit of 2.

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§provider: CloudProvider§user_id: String§state: CloudSyncState§stats: CloudSaveStats§metadata: CloudMetadata§conflict_resolution: ConflictResolution

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impl CloudSaveClient

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pub fn new(provider: CloudProvider, user_id: impl Into<String>) -> Self

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pub fn set_online(&mut self, online: bool)

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pub fn upload_slot( &mut self, slot_id: u32, data: Vec<u8>, timestamp: u64, ) -> Result<(), String>

Upload a slot to the (simulated) remote store.

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pub fn download_slot(&mut self, slot_id: u32) -> Result<Vec<u8>, String>

Download a slot from the (simulated) remote store.

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pub fn resolve_conflict( &mut self, slot_id: u32, local_data: Vec<u8>, local_timestamp: u64, resolution: ConflictResolution, ) -> Result<Vec<u8>, String>

Detect and resolve conflicts for a slot.

A conflict exists when local and remote checksums differ.

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pub fn sync_all(&mut self, timestamp: u64) -> Result<(), String>

Sync all locally known slots to the remote.

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pub fn set_local(&mut self, slot_id: u32, data: Vec<u8>)

Store a local copy without uploading.

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pub fn offline_queue(&self) -> &OfflineQueue

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pub fn backup_manager(&self) -> &BackupManager

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pub fn backup_manager_mut(&mut self) -> &mut BackupManager

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