pub struct FXAAPass {
pub subpixel_quality: f32,
pub edge_threshold: f32,
pub edge_threshold_min: f32,
}Expand description
Fast Approximate Anti-Aliasing post-process.
Fields§
§subpixel_quality: f32§edge_threshold: f32§edge_threshold_min: f32Implementations§
Source§impl FXAAPass
impl FXAAPass
pub fn new() -> Self
pub fn register( &self, builder: &mut RenderGraphBuilder, ldr_color: ResourceHandle, aa_out: ResourceHandle, )
Trait Implementations§
Source§impl BuiltinPass for FXAAPass
impl BuiltinPass for FXAAPass
Source§fn input_names(&self) -> Vec<&str>
fn input_names(&self) -> Vec<&str>
Names of resources this pass reads.
Source§fn output_names(&self) -> Vec<&str>
fn output_names(&self) -> Vec<&str>
Names of resources this pass writes.
Source§fn condition(&self) -> PassCondition
fn condition(&self) -> PassCondition
Optional condition for this pass.
Source§fn execute(&self, ctx: &PassContext)
fn execute(&self, ctx: &PassContext)
Execute the pass (simulated rendering logic).
Source§fn queue_affinity(&self) -> QueueAffinity
fn queue_affinity(&self) -> QueueAffinity
Queue affinity.
Source§fn resolution_scale(&self) -> ResolutionScale
fn resolution_scale(&self) -> ResolutionScale
Resolution scale for this pass.
Auto Trait Implementations§
impl Freeze for FXAAPass
impl RefUnwindSafe for FXAAPass
impl Send for FXAAPass
impl Sync for FXAAPass
impl Unpin for FXAAPass
impl UnsafeUnpin for FXAAPass
impl UnwindSafe for FXAAPass
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
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Source§impl<T> Downcast for Twhere
T: Any,
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