pub struct ScrollingText {
pub lines: Vec<String>,
pub max_lines: usize,
pub visible: usize,
pub scroll_pos: usize,
pub position: Vec3,
pub char_width: f32,
pub char_height: f32,
pub color: Vec4,
pub layer: RenderLayer,
pub auto_scroll: f32,
/* private fields */
}Expand description
A scrolling text display — think: terminal output, combat log, news ticker.
Fields§
§lines: Vec<String>§max_lines: usize§visible: usizeHow many lines are visible at once.
scroll_pos: usize§position: Vec3§char_width: f32§char_height: f32§color: Vec4§layer: RenderLayer§auto_scroll: f32Auto-scroll speed (lines per second). 0 = manual only.
Implementations§
Source§impl ScrollingText
impl ScrollingText
Auto Trait Implementations§
impl Freeze for ScrollingText
impl RefUnwindSafe for ScrollingText
impl Send for ScrollingText
impl Sync for ScrollingText
impl Unpin for ScrollingText
impl UnsafeUnpin for ScrollingText
impl UnwindSafe for ScrollingText
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