pub struct ShadeMaterial {
pub albedo: Vec3,
pub metallic: f32,
pub roughness: f32,
pub emission: Vec3,
pub ao: f32,
pub clearcoat: f32,
pub clearcoat_roughness: f32,
pub anisotropy: f32,
pub anisotropy_tangent: Vec3,
pub anisotropy_bitangent: Vec3,
pub ior: f32,
}Expand description
Combined material description used by shade_point.
Fields§
§albedo: Vec3§metallic: f32§roughness: f32§emission: Vec3§ao: f32§clearcoat: f32§clearcoat_roughness: f32§anisotropy: f32§anisotropy_tangent: Vec3§anisotropy_bitangent: Vec3§ior: f32Trait Implementations§
Source§impl Clone for ShadeMaterial
impl Clone for ShadeMaterial
Source§fn clone(&self) -> ShadeMaterial
fn clone(&self) -> ShadeMaterial
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for ShadeMaterial
impl Debug for ShadeMaterial
Auto Trait Implementations§
impl Freeze for ShadeMaterial
impl RefUnwindSafe for ShadeMaterial
impl Send for ShadeMaterial
impl Sync for ShadeMaterial
impl Unpin for ShadeMaterial
impl UnsafeUnpin for ShadeMaterial
impl UnwindSafe for ShadeMaterial
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.