pub struct Preetham;Expand description
Simplified Preetham sky model.
Implementations§
Source§impl Preetham
impl Preetham
Sourcepub fn zenith_luminance(turbidity: f32, theta_s: f32) -> f32
pub fn zenith_luminance(turbidity: f32, theta_s: f32) -> f32
Zenith luminance (kcd/m²) given turbidity t and sun elevation theta_s (radians).
Sourcepub fn sky_luminance(view_dir: Vec3, sun_dir: Vec3, turbidity: f32) -> Vec3
pub fn sky_luminance(view_dir: Vec3, sun_dir: Vec3, turbidity: f32) -> Vec3
Compute sky luminance (Y, x, y in Yxy colour space) for a view direction.
view_dir — unit vector pointing from camera into sky
sun_dir — unit vector toward sun
turbidity — atmosphere turbidity (1 = pure air, 10 = heavy haze)
Sourcepub fn yxy_to_rgb(yxy: Vec3) -> Vec3
pub fn yxy_to_rgb(yxy: Vec3) -> Vec3
Convert CIE Yxy to linear sRGB.
Auto Trait Implementations§
impl Freeze for Preetham
impl RefUnwindSafe for Preetham
impl Send for Preetham
impl Sync for Preetham
impl Unpin for Preetham
impl UnsafeUnpin for Preetham
impl UnwindSafe for Preetham
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