pub struct LightMap {
pub width: u32,
pub height: u32,
pub texels: Vec<Vec3>,
}Expand description
A baked light map storing per-texel irradiance.
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§width: u32§height: u32§texels: Vec<Vec3>Implementations§
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impl Freeze for LightMap
impl RefUnwindSafe for LightMap
impl Send for LightMap
impl Sync for LightMap
impl Unpin for LightMap
impl UnsafeUnpin for LightMap
impl UnwindSafe for LightMap
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