pub struct DoubleSlitSimulation {
pub solver: SchrodingerSolver2D,
pub slit_mask: Vec<Vec<bool>>,
}Expand description
2D wave simulation of double-slit experiment.
Fields§
§solver: SchrodingerSolver2D§slit_mask: Vec<Vec<bool>>Implementations§
Source§impl DoubleSlitSimulation
impl DoubleSlitSimulation
Sourcepub fn new(
nx: usize,
ny: usize,
dx: f64,
dy: f64,
dt: f64,
wall_x_idx: usize,
slit1_y: (usize, usize),
slit2_y: (usize, usize),
barrier_height: f64,
) -> Self
pub fn new( nx: usize, ny: usize, dx: f64, dy: f64, dt: f64, wall_x_idx: usize, slit1_y: (usize, usize), slit2_y: (usize, usize), barrier_height: f64, ) -> Self
Create a simulation with slits at a wall position.
Sourcepub fn init_plane_wave(&mut self, k: f64)
pub fn init_plane_wave(&mut self, k: f64)
Initialize with a plane wave approaching the slits.
Auto Trait Implementations§
impl Freeze for DoubleSlitSimulation
impl RefUnwindSafe for DoubleSlitSimulation
impl Send for DoubleSlitSimulation
impl Sync for DoubleSlitSimulation
impl Unpin for DoubleSlitSimulation
impl UnsafeUnpin for DoubleSlitSimulation
impl UnwindSafe for DoubleSlitSimulation
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