pub struct HeightmapWorld {
pub octaves: u32,
pub scale: f32,
pub warp_strength: f32,
pub sea_level: f32,
pub continent_falloff: f32,
}Expand description
Generates terrain using multi-octave Perlin noise with domain warping and a continent falloff mask.
Fields§
§octaves: u32§scale: f32§warp_strength: f32§sea_level: f32§continent_falloff: f32Implementations§
Trait Implementations§
Auto Trait Implementations§
impl Freeze for HeightmapWorld
impl RefUnwindSafe for HeightmapWorld
impl Send for HeightmapWorld
impl Sync for HeightmapWorld
impl Unpin for HeightmapWorld
impl UnsafeUnpin for HeightmapWorld
impl UnwindSafe for HeightmapWorld
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