pub enum Shape {
Circle {
radius: f32,
},
Box {
half_w: f32,
half_h: f32,
},
Polygon {
vertices: Vec<Vec2>,
},
Capsule {
half_height: f32,
radius: f32,
},
}Expand description
Collision shape definition.
Variants§
Circle
Circle with radius.
Box
Axis-aligned box (half-extents before rotation).
Polygon
Convex polygon with vertices in local space (CCW winding).
Capsule
Capsule: two circles joined by a rectangle.
Implementations§
Source§impl Shape
impl Shape
Sourcepub fn moment_of_inertia(&self) -> f32
pub fn moment_of_inertia(&self) -> f32
Compute moment of inertia (per unit mass) around center.
Sourcepub fn local_aabb(&self) -> Aabb2
pub fn local_aabb(&self) -> Aabb2
Compute local AABB.
Sourcepub fn local_vertices(&self) -> Vec<Vec2>
pub fn local_vertices(&self) -> Vec<Vec2>
Get vertices of this shape in local space (approximated for circles/capsules).
Trait Implementations§
Auto Trait Implementations§
impl Freeze for Shape
impl RefUnwindSafe for Shape
impl Send for Shape
impl Sync for Shape
impl Unpin for Shape
impl UnsafeUnpin for Shape
impl UnwindSafe for Shape
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
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T: ?Sized,
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T: Any,
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