pub struct NavMesh {
pub polys: Vec<NavPoly>,
pub portals: Vec<NavPortal>,
pub area_cost: AreaCost,
/* private fields */
}Expand description
The navigation mesh: a graph of convex polygons connected by portals.
Fields§
§polys: Vec<NavPoly>§portals: Vec<NavPortal>§area_cost: AreaCostImplementations§
pub fn new() -> Self
pub fn add_poly( &mut self, verts: Vec<Vec2>, area: AreaFlags, cost: f32, ) -> NavPolyId
Sourcepub fn add_portal(
&mut self,
poly_a: NavPolyId,
poly_b: NavPolyId,
left: Vec2,
right: Vec2,
) -> usize
pub fn add_portal( &mut self, poly_a: NavPolyId, poly_b: NavPolyId, left: Vec2, right: Vec2, ) -> usize
Connect two polygons through a shared edge defined by endpoints.
The edge is ordered so that left and right are from the perspective
of standing in poly_a looking into poly_b.
Sourcepub fn build_portals_from_edges(&mut self)
pub fn build_portals_from_edges(&mut self)
Auto-connect all pairs of adjacent polygons that share an edge.
pub fn poly_at_point(&self, p: Vec2) -> Option<NavPolyId>
pub fn poly_by_id(&self, id: NavPolyId) -> Option<&NavPoly>
Sourcepub fn closest_point_on_mesh(&self, p: Vec2) -> NavPoint
pub fn closest_point_on_mesh(&self, p: Vec2) -> NavPoint
Returns the closest point on the navmesh to p.
Trait Implementations§
Auto Trait Implementations§
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.