pub struct GpuParticleDispatchParams {
pub particle_count: u32,
pub workgroup_size: u32,
pub corruption: f32,
pub damping: f32,
pub gravity: [f32; 3],
pub wind: [f32; 3],
pub turbulence: f32,
pub force_field_count: u32,
}Expand description
Parameters passed to the compute shader update dispatch.
Fields§
§particle_count: u32§workgroup_size: u32§corruption: f32§damping: f32§gravity: [f32; 3]§wind: [f32; 3]§turbulence: f32§force_field_count: u32Implementations§
Source§impl GpuParticleDispatchParams
impl GpuParticleDispatchParams
Sourcepub fn num_workgroups(&self) -> u32
pub fn num_workgroups(&self) -> u32
Number of workgroups needed.
Trait Implementations§
Source§impl Clone for GpuParticleDispatchParams
impl Clone for GpuParticleDispatchParams
Source§fn clone(&self) -> GpuParticleDispatchParams
fn clone(&self) -> GpuParticleDispatchParams
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl Freeze for GpuParticleDispatchParams
impl RefUnwindSafe for GpuParticleDispatchParams
impl Send for GpuParticleDispatchParams
impl Sync for GpuParticleDispatchParams
impl Unpin for GpuParticleDispatchParams
impl UnsafeUnpin for GpuParticleDispatchParams
impl UnwindSafe for GpuParticleDispatchParams
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
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fn as_any(&self) -> &(dyn Any + 'static)
Convert
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
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