pub struct LobbyConfig {
pub max_players: u8,
pub min_players: u8,
pub game_mode: GameMode,
pub map_id: u32,
pub password: String,
pub public: bool,
pub ranked: bool,
pub countdown_secs: f32,
}Expand description
Immutable configuration set when the lobby is created.
Fields§
§max_players: u8§min_players: u8§game_mode: GameMode§map_id: u32§password: StringOptional password. Empty string = no password.
public: bool§ranked: bool§countdown_secs: f32Duration of the pre-game countdown in seconds.
Implementations§
Source§impl LobbyConfig
impl LobbyConfig
pub fn has_password(&self) -> bool
Trait Implementations§
Source§impl Clone for LobbyConfig
impl Clone for LobbyConfig
Source§fn clone(&self) -> LobbyConfig
fn clone(&self) -> LobbyConfig
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for LobbyConfig
impl Debug for LobbyConfig
Auto Trait Implementations§
impl Freeze for LobbyConfig
impl RefUnwindSafe for LobbyConfig
impl Send for LobbyConfig
impl Sync for LobbyConfig
impl Unpin for LobbyConfig
impl UnsafeUnpin for LobbyConfig
impl UnwindSafe for LobbyConfig
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.